#include "SimG4CMS/PPS/interface/TotemRPG4Hit.h"
#include "FWCore/MessageLogger/interface/MessageLogger.h"
#include <iostream>
Go to the source code of this file.
Functions | |
std::ostream & | operator<< (std::ostream &os, const TotemRPG4Hit &hit) |
std::ostream& operator<< | ( | std::ostream & | os, |
const TotemRPG4Hit & | hit | ||
) |
Definition at line 145 of file TotemRPG4Hit.cc.
References TotemRPG4Hit::energyLoss(), TotemRPG4Hit::entry(), TotemRPG4Hit::incidentEnergy(), TotemRPG4Hit::timeSliceID(), TotemRPG4Hit::trackID(), and TotemRPG4Hit::unitID().