#include "FastSimulation/MaterialEffects/interface/MaterialEffectsSimulator.h"
#include "G4Nucleus.hh"
#include "G4HadProjectile.hh"
#include "G4LorentzVector.hh"
#include "G4ThreeVector.hh"
Go to the source code of this file.
Definition at line 38 of file NuclearInteractionFTFSimulator.h.
Referenced by CalibrationAlgorithm::baseLine(), CalibrationScanAlgorithm::baseLine(), NuclearInteractionFTFSimulator::compute(), PSFitter::HybridMinimizer::Contour(), SiPixelGainCalibrationAnalysis::doFits(), fastsim::NuclearInteractionFTF::interact(), npstat::ArrayND< Numeric, StackLen, StackDim >::interpolateLoop(), NuclearInteractionFTFSimulator::NuclearInteractionFTFSimulator(), TrackerMap::save(), TrackerMap::save_as_fectrackermap(), TrackerMap::save_as_fedtrackermap(), TrackerMap::save_as_HVtrackermap(), TrackerMap::save_as_psutrackermap(), and MuonDTSeedFromRecHits::seed().
const int numHadrons = 30 |
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static |