#include <FakeFrameRotation.h>
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static constexpr double | invcm = 0.1 |
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Definition at line 12 of file FakeFrameRotation.h.
FakeFrameRotation::~FakeFrameRotation |
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overridedefault |
Local3DPoint FakeFrameRotation::transformPoint |
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const Local3DPoint & |
point, |
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const G4VPhysicalVolume * |
v = nullptr |
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finalvirtual |
Implements FrameRotation.
Definition at line 3 of file FakeFrameRotation.cc.
References FrameRotation::invcm, PV3DBase< T, PVType, FrameType >::x(), PV3DBase< T, PVType, FrameType >::y(), and PV3DBase< T, PVType, FrameType >::z().
static constexpr double invcm
Point3DBase< float, LocalTag > Local3DPoint