#include <CloseByParticleGunProducer.h>
Protected Attributes | |
double | fDelta |
double | fEnMax |
double | fEnMin |
int | fNParticles |
bool | fOverlapping = false |
std::vector< int > | fPartIDs |
double | fPhiMax |
double | fPhiMin |
bool | fPointing = false |
bool | fRandomShoot = false |
double | fRMax |
double | fRMin |
double | fZMax |
double | fZMin |
Protected Attributes inherited from edm::BaseFlatGunProducer | |
bool | fAddAntiParticle |
HepMC::GenEvent * | fEvt |
double | fMaxEta |
double | fMaxPhi |
double | fMinEta |
double | fMinPhi |
std::vector< int > | fPartIDs |
ESHandle < HepPDT::ParticleDataTable > | fPDGTable |
int | fVerbosity |
Private Member Functions | |
void | produce (Event &e, const EventSetup &es) override |
Additional Inherited Members | |
Public Types inherited from edm::one::EDProducerBase | |
typedef EDProducerBase | ModuleType |
Public Types inherited from edm::ProducerBase | |
using | ModuleToResolverIndicies = std::unordered_multimap< std::string, std::tuple< edm::TypeID const *, const char *, edm::ProductResolverIndex >> |
typedef ProductRegistryHelper::TypeLabelList | TypeLabelList |
Public Types inherited from edm::EDConsumerBase | |
typedef ProductLabels | Labels |
Static Public Member Functions inherited from edm::one::EDProducerBase | |
static const std::string & | baseType () |
static void | fillDescriptions (ConfigurationDescriptions &descriptions) |
static void | prevalidate (ConfigurationDescriptions &descriptions) |
Protected Member Functions inherited from edm::ProducerBase | |
ProducesCollector | producesCollector () |
Protected Member Functions inherited from edm::EDConsumerBase | |
template<typename ProductType , BranchType B = InEvent> | |
EDGetTokenT< ProductType > | consumes (edm::InputTag const &tag) |
template<BranchType B = InEvent> | |
EDConsumerBaseAdaptor< B > | consumes (edm::InputTag tag) noexcept |
EDGetToken | consumes (const TypeToGet &id, edm::InputTag const &tag) |
template<BranchType B> | |
EDGetToken | consumes (TypeToGet const &id, edm::InputTag const &tag) |
ConsumesCollector | consumesCollector () |
Use a ConsumesCollector to gather consumes information from helper functions. More... | |
template<typename ProductType , BranchType B = InEvent> | |
void | consumesMany () |
void | consumesMany (const TypeToGet &id) |
template<BranchType B> | |
void | consumesMany (const TypeToGet &id) |
template<typename ESProduct , typename ESRecord , Transition Tr = Transition::Event> | |
auto | esConsumes () |
template<typename ESProduct , typename ESRecord , Transition Tr = Transition::Event> | |
auto | esConsumes (ESInputTag const &tag) |
template<Transition Tr = Transition::Event> | |
constexpr auto | esConsumes () noexcept |
template<Transition Tr = Transition::Event> | |
auto | esConsumes (ESInputTag tag) noexcept |
template<Transition Tr = Transition::Event> | |
ESGetTokenGeneric | esConsumes (eventsetup::EventSetupRecordKey const &iRecord, eventsetup::DataKey const &iKey) |
Used with EventSetupRecord::doGet. More... | |
template<typename ProductType , BranchType B = InEvent> | |
EDGetTokenT< ProductType > | mayConsume (edm::InputTag const &tag) |
EDGetToken | mayConsume (const TypeToGet &id, edm::InputTag const &tag) |
template<BranchType B> | |
EDGetToken | mayConsume (const TypeToGet &id, edm::InputTag const &tag) |
void | resetItemsToGetFrom (BranchType iType) |
Definition at line 8 of file CloseByParticleGunProducer.h.
CloseByParticleGunProducer::CloseByParticleGunProducer | ( | const ParameterSet & | pset | ) |
Definition at line 24 of file CloseByParticleGunProducer.cc.
References fDelta, fEnMax, fEnMin, fNParticles, fOverlapping, fPartIDs, fPhiMax, fPhiMin, fPointing, fRandomShoot, fRMax, fRMin, fZMax, fZMin, and edm::ParameterSet::getParameter().
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override |
Definition at line 47 of file CloseByParticleGunProducer.cc.
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overrideprivatevirtual |
Implements edm::one::EDProducerBase.
Definition at line 51 of file CloseByParticleGunProducer.cc.
References funct::abs(), c, funct::cos(), relval_parameters_module::energy, edm::EventID::event(), fDelta, fEnMax, fEnMin, edm::BaseFlatGunProducer::fEvt, fNParticles, fOverlapping, fPartIDs, edm::BaseFlatGunProducer::fPDGTable, fPhiMax, fPhiMin, fPointing, fRandomShoot, fRMax, fRMin, edm::BaseFlatGunProducer::fVerbosity, fZMax, fZMin, GenParticle::GenParticle, edm::RandomNumberGenerator::getEngine(), mps_fire::i, edm::EventBase::id(), LogDebug, ResonanceBuilder::mass, eostools::move(), AlCaHLTBitMon_ParallelJobs::p, partIdx(), edm::Event::put(), funct::sin(), mathSSE::sqrt(), and edm::Event::streamID().
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Definition at line 18 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 18 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 18 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 19 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 21 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 23 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 18 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 18 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 20 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 22 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 18 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 18 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 18 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().
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Definition at line 18 of file CloseByParticleGunProducer.h.
Referenced by CloseByParticleGunProducer(), and produce().