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FlatRandomMultiParticlePGunProducer.h
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1 #ifndef IOMC_ParticleGuns_FlatRandomMultiParticlePGunProducer_H
2 #define IOMC_ParticleGuns_FlatRandomMultiParticlePGunProducer_H
3 
4 #include <vector>
6 
7 namespace edm {
8 
10  public:
13 
14  void produce(Event& e, const EventSetup& es) override;
15 
16  private:
17  // data members
18  std::vector<double> fProbParticle_;
19  double fMinP_;
20  double fMaxP_;
21  };
22 } // namespace edm
23 #endif
void produce(Event &e, const EventSetup &es) override