#include <FullConvolutionWithMaterial.h>
Public Member Functions | |
FullConvolutionWithMaterial * | clone () const |
Clone. More... | |
FullConvolutionWithMaterial (const GsfMaterialEffectsUpdator &aMEUpdator) | |
Constructor with GSF material effects updator and propagation direction. More... | |
const GsfMaterialEffectsUpdator & | materialEffectsUpdator () const |
Access to material effects updator. More... | |
TrajectoryStateOnSurface | operator() (const TrajectoryStateOnSurface &, const PropagationDirection) const |
Convolution using the GsfMaterialEffectsUpdator. More... | |
~FullConvolutionWithMaterial () | |
Private Attributes | |
DeepCopyPointerByClone < GsfMaterialEffectsUpdator > | theMEUpdator |
Convolute a set of trajectory states with material effects.
Definition at line 15 of file FullConvolutionWithMaterial.h.
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inline |
Constructor with GSF material effects updator and propagation direction.
Definition at line 18 of file FullConvolutionWithMaterial.h.
Referenced by clone().
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inline |
Definition at line 20 of file FullConvolutionWithMaterial.h.
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inline |
Clone.
Definition at line 29 of file FullConvolutionWithMaterial.h.
References FullConvolutionWithMaterial().
Referenced by GsfTrajectorySmoother::GsfTrajectorySmoother().
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inline |
Access to material effects updator.
Definition at line 26 of file FullConvolutionWithMaterial.h.
References theMEUpdator.
TrajectoryStateOnSurface FullConvolutionWithMaterial::operator() | ( | const TrajectoryStateOnSurface & | tsos, |
const PropagationDirection | propDir | ||
) | const |
Convolution using the GsfMaterialEffectsUpdator.
Definition at line 4 of file FullConvolutionWithMaterial.cc.
References MultiTrajectoryStateAssembler::addInvalidState(), MultiTrajectoryStateAssembler::addState(), MultiTrajectoryStateAssembler::combinedState(), TrajectoryStateOnSurface::components(), TrajectoryStateOnSurface::isValid(), mps_fire::result, theMEUpdator, and GsfMaterialEffectsUpdator::updateState().
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private |
Definition at line 33 of file FullConvolutionWithMaterial.h.
Referenced by materialEffectsUpdator(), and operator()().