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RandomEngineStateProducer.h
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1 // -*- C++ -*-
2 //
3 // Package: RandomEngine
4 // Class: RandomEngineStateProducer
5 //
23 
24 namespace edm {
26 }
27 
28 class RandomEngineStateProducer : public edm::global::EDProducer<edm::BeginLuminosityBlockProducer> {
29 public:
31  ~RandomEngineStateProducer() override;
32  static void fillDescriptions(edm::ConfigurationDescriptions& descriptions);
33 
34 private:
36  void produce(edm::StreamID iID, edm::Event& ev, edm::EventSetup const& es) const override;
37 };
bool ev
RandomEngineStateProducer(edm::ParameterSet const &pset)
void globalBeginLuminosityBlockProduce(edm::LuminosityBlock &, edm::EventSetup const &) const override
void produce(edm::StreamID iID, edm::Event &ev, edm::EventSetup const &es) const override
static void fillDescriptions(edm::ConfigurationDescriptions &descriptions)