18 #ifndef L1MUDT_SEC_PROC_ID_H
19 #define L1MUDT_SEC_PROC_ID_H
bool operator==(const L1MuDTSecProcId &) const
equal operator
L1MuDTSecProcId()
default constructor
int sector() const
return sector number
bool operator!=(const L1MuDTSecProcId &) const
unequal operator
virtual ~L1MuDTSecProcId()
destructor
friend std::ostream & operator<<(std::ostream &, const L1MuDTSecProcId &)
output stream operator
Abs< T >::type abs(const T &t)
bool ovl() const
is it an overlap region Sector Processor?
int locwheel() const
return physical wheel number (-2,-1,0,+1,+2)
L1MuDTSecProcId & operator=(const L1MuDTSecProcId &)
assignment operator
int wheel() const
return wheel number
bool operator<(const L1MuDTSecProcId &) const
less operator