1 #ifndef _CR_ENERGYLOSSUPDATOR_H_
2 #define _CR_ENERGYLOSSUPDATOR_H_
void computeBetheBloch(const LocalVector &, const MediumProperties &, Effect &effect) const
materialEffect::Effect Effect
EnergyLossUpdator * clone() const override
void compute(const TrajectoryStateOnSurface &, const PropagationDirection, Effect &effect) const override
void computeElectrons(const LocalVector &, const MediumProperties &, const PropagationDirection, Effect &effect) const
EnergyLossUpdator(float mass)