#include <DoubleCrystalBallGenerator.h>
Public Member Functions | |
DoubleCrystalBallGenerator () | |
double | shoot (double mu, double sigma, double aL, double nL, double aR, double nR, RandomEngineAndDistribution const *random) |
virtual | ~DoubleCrystalBallGenerator () |
Definition at line 12 of file DoubleCrystalBallGenerator.h.
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inline |
Definition at line 15 of file DoubleCrystalBallGenerator.h.
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inlinevirtual |
Definition at line 17 of file DoubleCrystalBallGenerator.h.
double DoubleCrystalBallGenerator::shoot | ( | double | mu, |
double | sigma, | ||
double | aL, | ||
double | nL, | ||
double | aR, | ||
double | nR, | ||
RandomEngineAndDistribution const * | random | ||
) |
Definition at line 11 of file DoubleCrystalBallGenerator.cc.
References RandomEngineAndDistribution::flatShoot(), N, Pi, x, and y.