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CosmicHitTripletGeneratorFromLayerTriplet.cc
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7 
8 #include <cmath>
9 
11 
13  const LayerWithHits *middle,
14  const LayerWithHits *outer,
15  const TrackerGeometry &trackGeom)
16  : trackerGeometry(&trackGeom),
17  //theLayerCache(*layerCache),
18  theOuterLayer(outer),
19  theMiddleLayer(middle),
20  theInnerLayer(inner) {}
22  if (theInnerLayer->recHits().empty())
23  return;
24  if (theMiddleLayer->recHits().empty())
25  return;
26  if (theOuterLayer->recHits().empty())
27  return;
28  float radius1 = dynamic_cast<const BarrelDetLayer *>(theInnerLayer->layer())->specificSurface().radius();
29  float radius2 = dynamic_cast<const BarrelDetLayer *>(theMiddleLayer->layer())->specificSurface().radius();
30  float radius3 = dynamic_cast<const BarrelDetLayer *>(theOuterLayer->layer())->specificSurface().radius();
31  bool seedfromoverlaps = ((std::abs(radius1 - radius2) < 0.1) || (std::abs(radius3 - radius2) < 0.1)) ? true : false;
32  std::vector<const TrackingRecHit *>::const_iterator ohh;
33  std::vector<const TrackingRecHit *>::const_iterator mhh;
34  std::vector<const TrackingRecHit *>::const_iterator ihh;
35 
36  if (!seedfromoverlaps) {
37  for (ohh = theOuterLayer->recHits().begin(); ohh != theOuterLayer->recHits().end(); ohh++) {
38  auto oh = (BaseTrackerRecHit const *)(&*ohh);
39  for (mhh = theMiddleLayer->recHits().begin(); mhh != theMiddleLayer->recHits().end(); mhh++) {
40  auto mh = (BaseTrackerRecHit const *)(&*mhh);
41  float z_diff = mh->globalPosition().z() - oh->globalPosition().z();
42  float midy = mh->globalPosition().y();
43  float outy = oh->globalPosition().y();
44  float midx = mh->globalPosition().x();
45  float outx = oh->globalPosition().x();
46  float dxdy = std::abs((outx - midx) / (outy - midy));
47  if ((std::abs(z_diff) < 30) && (outy * midy > 0) && (dxdy < 2)) {
48  for (ihh = theInnerLayer->recHits().begin(); ihh != theInnerLayer->recHits().end(); ihh++) {
49  auto ih = (BaseTrackerRecHit const *)(&*ihh);
50  float z_diff = mh->globalPosition().z() - ih->globalPosition().z();
51  float inny = ih->globalPosition().y();
52  float innx = ih->globalPosition().x();
53  float dxdy = std::abs((innx - midx) / (inny - midy));
54  if ((std::abs(z_diff) < 30) && (inny * midy > 0) && (dxdy < 2) && (!seedfromoverlaps)) {
55  result.push_back(OrderedHitTriplet(ih, mh, oh));
56  }
57  }
58  }
59  }
60  }
61  } else {
62  for (ohh = theOuterLayer->recHits().begin(); ohh != theOuterLayer->recHits().end(); ohh++) {
63  auto oh = (BaseTrackerRecHit const *)(&*ohh);
64  for (mhh = theMiddleLayer->recHits().begin(); mhh != theMiddleLayer->recHits().end(); mhh++) {
65  auto mh = (BaseTrackerRecHit const *)(&*mhh);
66  float z_diff = mh->globalPosition().z() - oh->globalPosition().z();
67  float midy = mh->globalPosition().y();
68  float outy = oh->globalPosition().y();
69  float midx = mh->globalPosition().x();
70  float outx = oh->globalPosition().x();
71  float dxdy = std::abs((outx - midx) / (outy - midy));
72  float DeltaR = oh->globalPosition().perp() - mh->globalPosition().perp();
73  if ((std::abs(z_diff) < 18) && (std::abs(oh->globalPosition().phi() - mh->globalPosition().phi()) < 0.05) &&
74  (DeltaR < 0) && (dxdy < 2)) {
75  for (ihh = theInnerLayer->recHits().begin(); ihh != theInnerLayer->recHits().end(); ihh++) {
76  auto ih = (BaseTrackerRecHit const *)(&*ihh);
77  float z_diff = mh->globalPosition().z() - ih->globalPosition().z();
78  float inny = ih->globalPosition().y();
79  float innx = ih->globalPosition().x();
80  float dxdy = std::abs((innx - midx) / (inny - midy));
81  if ((std::abs(z_diff) < 30) && (inny * midy > 0) && (dxdy < 2)) {
82  result.push_back(OrderedHitTriplet(ih, mh, oh));
83  }
84  }
85  }
86  }
87  }
88  }
89 }
void hitTriplets(const TrackingRegion &ar, OrderedHitTriplets &ap)
const DetLayer * layer() const
Definition: LayerWithHits.h:35
Definition: deltaR.h:58
tuple result
Definition: mps_fire.py:311
TransientTrackingRecHit::ConstRecHitPointer TkHitPairsCachedHit
std::shared_ptr< TrackingRecHit const > ConstRecHitPointer
Abs< T >::type abs(const T &t)
Definition: Abs.h:22
CosmicHitTripletGeneratorFromLayerTriplet(const LayerWithHits *inner, const LayerWithHits *middle, const LayerWithHits *outer, const TrackerGeometry &trackGeom)
const std::vector< const TrackingRecHit * > & recHits() const
return the recHits of the Layer
Definition: LayerWithHits.h:32