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IOMC
ParticleGuns
interface
FlatRandomEGunProducer.h
Go to the documentation of this file.
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#ifndef FlatRandomEGunProducer_H
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#define FlatRandomEGunProducer_H
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10
#include "
IOMC/ParticleGuns/interface/BaseFlatGunProducer.h
"
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namespace
edm {
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class
FlatRandomEGunProducer
:
public
BaseFlatGunProducer
{
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public
:
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FlatRandomEGunProducer
(
const
ParameterSet
&
pset
);
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~FlatRandomEGunProducer
()
override
;
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void
produce
(
Event
&
e
,
const
EventSetup
& es)
override
;
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private
:
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// data members
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double
fMinE
;
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double
fMaxE
;
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};
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}
// namespace edm
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#endif
edm::FlatRandomEGunProducer::FlatRandomEGunProducer
FlatRandomEGunProducer(const ParameterSet &pset)
Definition:
FlatRandomEGunProducer.cc:22
TrackValidation_cff.pset
tuple pset
Definition:
TrackValidation_cff.py:591
edm::FlatRandomEGunProducer::fMaxE
double fMaxE
Definition:
FlatRandomEGunProducer.h:25
edm::BaseFlatGunProducer
Definition:
BaseFlatGunProducer.h:26
edm::FlatRandomEGunProducer::fMinE
double fMinE
Definition:
FlatRandomEGunProducer.h:24
edm::EventSetup
Definition:
EventSetup.h:59
alignCSCRings.e
list e
Definition:
alignCSCRings.py:91
edm::FlatRandomEGunProducer
Definition:
FlatRandomEGunProducer.h:14
edm::ParameterSet
Definition:
ParameterSet.h:47
edm::FlatRandomEGunProducer::produce
void produce(Event &e, const EventSetup &es) override
Definition:
FlatRandomEGunProducer.cc:43
BaseFlatGunProducer.h
edm::Event
Definition:
Event.h:73
edm::FlatRandomEGunProducer::~FlatRandomEGunProducer
~FlatRandomEGunProducer() override
Definition:
FlatRandomEGunProducer.cc:39
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