28 if (
id.layerId() !=
detId_)
35 if (roll->id().roll() == isl)
std::vector< const ME0EtaPartition * > etaPartitions_
std::vector< const GeomDet * > components() const override
Return the rolls in the layer.
~ME0Layer() override
Destructor.
const std::vector< const ME0EtaPartition * > & etaPartitions() const
Return the eta partitions.
bool operator==(const ME0Layer &ch) const
equal if the id is the same
ME0DetId id() const
Return the ME0DetId of this layer.
ME0Layer(ME0DetId id, const ReferenceCountingPointer< BoundPlane > &plane)
Constructor.
void add(const ME0EtaPartition *roll)
Add EtaPartition to the layer which takes ownership.
const ME0EtaPartition * etaPartition(ME0DetId id) const
Return the eta partition corresponding to the given id.
int nEtaPartitions() const
Retunr numbers of eta partitions.
const GeomDet * component(DetId id) const override
Return the sub-component (roll) with a given id in this layer.