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FastTimeGeometryLoader.h
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1 #ifndef GeometryHGCalGeometryFastTimeGeometryLoader_h
2 #define GeometryHGCalGeometryFastTimeGeometryLoader_h
7 
9 public:
11  typedef std::vector<float> ParmVec;
12 
15 
17 
18 private:
19  void buildGeom(const ParmVec&, const HepGeom::Transform3D&, const DetId&, const FastTimeTopology&, FastTimeGeometry*);
20 };
21 
22 #endif
CaloCellGeometry::CCGFloat CCGFloat
void buildGeom(const ParmVec &, const HepGeom::Transform3D &, const DetId &, const FastTimeTopology &, FastTimeGeometry *)
FastTimeGeometry * build(const FastTimeTopology &)
Definition: DetId.h:17
std::vector< float > ParmVec