14 #include "TEveManager.h"
18 #include "TEveStraightLineSet.h"
45 m_boundaries->AddLine(-1.479, -3.1416, 0.001, -1.479, 3.1416, 0.001);
46 m_boundaries->AddLine(1.479, -3.1416, 0.001, 1.479, 3.1416, 0.001);
47 m_boundaries->AddLine(-2.964, -3.1416, 0.001, -2.964, 3.1416, 0.001);
48 m_boundaries->AddLine(2.964, -3.1416, 0.001, 2.964, 3.1416, 0.001);
54 m_boundaries->SetLineColor(
context().colorManager()->isColorSetDark() ? kGray + 2 : kGray + 1);
void setContext(const fireworks::Context &) override
FWEveLegoView(TEveWindowSlot *, FWViewType::EType)
const edm::EventSetup & c
void setBackgroundColor(Color_t) override
FWColorManager * colorManager() const
~FWEveLegoView() override
Bool_t isColorSetDark() const
void setContext(const fireworks::Context &) override
const fireworks::Context & context()
TEveStraightLineSet * m_boundaries
virtual void setBackgroundColor(Color_t)