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FWLegoEvePFCandidate.h
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1 #ifndef Fireworks_ParticleFlow_FWLegoEvePFCandidate_h
2 #define Fireworks_ParticleFlow_FWLegoEvePFCandidate_h
3 
4 #include "TEveLine.h"
5 #include "TEveStraightLineSet.h"
6 #include "Rtypes.h"
7 
8 class TEveTrack;
9 class FWViewContext;
10 
11 namespace reco {
12  class PFCandidate;
13 }
14 
15 namespace fireworks {
16  class Context;
17 }
18 
19 class FWLegoEvePFCandidate : public TEveStraightLineSet {
20 public:
22  void updateScale(const FWViewContext*, const fireworks::Context&);
23 
24 private:
25  float m_energy;
26  float m_et;
27 };
28 
29 #endif
void updateScale(const FWViewContext *, const fireworks::Context &)
FWLegoEvePFCandidate(const reco::PFCandidate &pfc, const FWViewContext *, const fireworks::Context &)
Particle reconstructed by the particle flow algorithm.
Definition: PFCandidate.h:41