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Bremsstrahlung.cc File Reference
#include "FastSimulation/Utilities/interface/RandomEngineAndDistribution.h"
#include "FastSimulation/SimplifiedGeometryPropagator/interface/Particle.h"
#include "FastSimulation/SimplifiedGeometryPropagator/interface/SimplifiedGeometry.h"
#include "FWCore/MessageLogger/interface/MessageLogger.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include <cmath>
#include <memory>
#include <Math/RotationY.h>
#include <Math/RotationZ.h>
#include "FastSimulation/SimplifiedGeometryPropagator/interface/InteractionModelFactory.h"
#include "FastSimulation/SimplifiedGeometryPropagator/interface/InteractionModel.h"
#include "FastSimulation/SimplifiedGeometryPropagator/interface/Constants.h"
#include "DataFormats/Math/interface/LorentzVector.h"

Go to the source code of this file.

Classes

class  fastsim::Bremsstrahlung
 Implementation of Bremsstrahlung from e+/e- in the tracker layers. More...
 

Namespaces

 fastsim
 

Functions

static const
fastsim::InteractionModelFactory::PMaker
< fastsim::Bremsstrahlung
s_maker__LINE__ ("fastsim::Bremsstrahlung")
 

Function Documentation

static const fastsim::InteractionModelFactory ::PMaker< fastsim::Bremsstrahlung > s_maker__LINE__ ( "fastsim::Bremsstrahlung"  )
static