Go to the documentation of this file. 1 #ifndef EcalTestBeam_DDTBH4Algo_h
2 #define EcalTestBeam_DDTBH4Algo_h
13 #include <CLHEP/Geometry/Transform3D.h>
std::vector< double > m_vecFibPhi
std::vector< std::string > m_vecTrgName
DDMaterial fibFibMat() const
const std::string & idNameSpace() const
DDName fibFibName() const
DDRotation myrot(const std::string &s, const CLHEP::HepRotation &r) const
DDMaterial vacMat() const
DDName is used to identify DDD entities uniquely.
const std::vector< double > & vecWinThick() const
const std::vector< std::string > & vecTrgName() const
std::vector< double > m_vecFibYOff
std::vector< double > m_vecVacZBeg
std::vector< double > m_vecWinZBeg
const std::vector< double > & vecFibPhi() const
const std::vector< double > & vecTrgYOff() const
std::string m_FibCladName
const std::vector< double > & vecTrgThick() const
DDName fibCladName() const
const std::vector< double > & vecTrgXOff() const
DDMaterial is used to define and access material information.
DDMaterial holeMat() const
const std::vector< double > & vecTrgPhi() const
std::string m_idNameSpace
std::vector< double > m_vecTrgPhi
Compact representation of the geometrical detector hierarchy.
DDMaterial ddmat(const std::string &s) const
std::string winName() const
const std::vector< double > & vecFibYOff() const
const std::vector< double > & vecWinZBeg() const
const std::vector< double > & vecVacZBeg() const
std::vector< double > m_vecTrgYOff
double m_TrgVetoHoleRadius
DDMaterial fibCladMat() const
void execute(DDCompactView &cpv) override
double fibCladThick() const
const std::vector< std::string > & vecWinMat() const
const std::vector< double > & vecVacZEnd() const
std::vector< double > m_vecFibXOff
void initialize(const DDNumericArguments &nArgs, const DDVectorArguments &vArgs, const DDMapArguments &mArgs, const DDStringArguments &sArgs, const DDStringVectorArguments &vsArgs) override
DDMaterial trgMat() const
const std::vector< double > & vecFibXOff() const
std::vector< double > m_vecFibZPiv
std::vector< std::string > m_vecWinMat
Represents a uniquely identifyable rotation matrix.
const std::vector< double > & vecTrgSide() const
std::vector< double > m_vecVacZEnd
std::vector< double > m_vecTrgSide
double trgVetoHoleRadius() const
std::vector< double > m_vecWinThick
std::string vacName() const
const std::vector< double > & vecTrgZPiv() const
std::vector< double > m_vecTrgThick
DDName ddname(const std::string &s) const
std::vector< double > m_vecTrgXOff
std::vector< double > m_vecTrgZPiv
const std::vector< double > & vecFibZPiv() const