Go to the documentation of this file.
17 m_cellVec(k_NumberOfCellsForCorners) {}
20 : theTopology(topology),
23 m_ownsTopology(
false),
24 m_cellVec(k_NumberOfCellsForCorners) {}
std::vector< Pt3D > Pt3DVec
const CaloCellGeometry * getGeometryRawPtr(uint32_t index) const override
CaloCellGeometry::Pt3D Pt3D
static unsigned int alignmentTransformIndexLocal(const DetId &id)
CaloCellGeometry::CCGFloat CCGFloat
static unsigned int alignmentTransformIndexGlobal(const DetId &id)
void newCell(const GlobalPoint &f1, const GlobalPoint &f2, const GlobalPoint &f3, const CCGFloat *parm, const DetId &detId) override
CaloCellGeometry::Pt3DVec Pt3DVec
CaloCellGeometry::CCGFloat CCGFloat
CaloCellGeometry::Pt3DVec Pt3DVec
HepGeom::Point3D< CCGFloat > Pt3D
int zside() const
get the z-side of the cell (1/-1)
const CCGFloat * param() const
const ZdcTopology * theTopology
void addValidID(const DetId &id)
static void localCorners(Pt3DVec &vec, const CCGFloat *pv, Pt3D &ref)
CaloCellGeometry::Pt3D Pt3D
CaloCellGeometry::CornersMgr * cornersMgr()
uint32_t denseIndex() const
static void localCorners(Pt3DVec &lc, const CCGFloat *pv, unsigned int i, Pt3D &ref)