14 #ifndef GaussianTailNoiseGenerator_h
15 #define GaussianTailNoiseGenerator_h
21 class HepRandomEngine;
32 int NumberOfchannels,
float threshold,
float noiseRMS, std::map<int, float> &theMap, CLHEP::HepRandomEngine *);
38 CLHEP::HepRandomEngine *);
45 void generateRaw(
float noiseRMS, std::vector<double> &, CLHEP::HepRandomEngine *);