virtual void setCovMatrixFit(const TMatrixD *theCovMatrixFit)
virtual TLorentzVector * calc4Vec(const TMatrixD *params)=0
void calcCovMatrixDeltaY()
virtual const TMatrixD * getPull()
void setParIni(const TMatrixD *parini)
const TLorentzVector * getCurr4Vec()
const TMatrixD * getParIni()
virtual void setCovMatrix(const TMatrixD *theCovMatrix)
virtual void applycorr(TMatrixD *corrMatrix)
virtual const TMatrixD * getCovMatrixDeltaY()
const TMatrixD * getParCurr()
~TAbsFitParticle() override
TMatrixD _covMatrixDeltaY
const TLorentzVector * getIni4Vec()