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13 int theLevelPart = muonConstants.
getValue(
"level");
33 edm::LogVerbatim(
"ME0NumberingScheme") <<
"ME0NumberingScheme::baseNumberToUnitNumber BEGIN ";
45 <<
"MuonME0NS::BNToUN BaseNumber has " <<
num.getLevels() <<
" levels which is less than " <<
theRollLevel;
int baseNumberToUnitNumber(const MuonBaseNumber &) const override
ME0NumberingScheme(const MuonGeometryConstants &muonConstants)
static constexpr int minRollId
static constexpr int minChamberId
constexpr std::array< uint8_t, layerIndexSize > layer
static constexpr int minLayerId
int getValue(const std::string &name) const
Log< level::Info, true > LogVerbatim
static constexpr int minRegionId
void initMe(const MuonGeometryConstants &muonConstants)