Go to the documentation of this file.
17 if (
parent() ==
"ConstantsSection" ||
parent() ==
"DDDefinition") {
const std::string & parent(void) const
access to parent element name
virtual void clear(void)
clear this element's contents.
DDName is used to identify DDD entities uniquely.
U second(std::pair< T, U > const &p)
The main class for processing parsed elements.
DDLString(DDLElementRegistry *myreg)
void find(edm::Handle< EcalRecHitCollection > &hits, DetId thisDet, std::vector< EcalRecHitCollection::const_iterator > &hit, bool debug=false)
void preProcessElement(const std::string &name, const std::string &nmspace, DDCompactView &cpv) override
Called by loadAttributes AFTER attributes are loaded.
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a "row" of attributes, i.e. one attribute set.
Compact representation of the geometrical detector hierarchy.
This is a base class for processing XML elements in the DDD.
const virtual DDName getDDName(const std::string &defaultNS, const std::string &attname=std::string("name"), size_t aIndex=0)
a named constant corresponding to the DDL-XML tag <Constant> and <ConstantsVector>
void processElement(const std::string &name, const std::string &nmspace, DDCompactView &cpv) override
Processing the element.