Go to the documentation of this file. 1 #ifndef Fireworks_TableWidget_FWTableCellRendererBase_h
2 #define Fireworks_TableWidget_FWTableCellRendererBase_h
51 virtual UInt_t
width()
const = 0;
53 virtual UInt_t
height()
const = 0;
62 virtual void draw(Drawable_t iID,
int iX,
int iY,
unsigned int iWidth,
unsigned int iHeight) = 0;
70 virtual void buttonEvent(Event_t* iClickEvent,
int iRelClickX,
int iRelClickY);
const FWTableCellRendererBase & operator=(const FWTableCellRendererBase &)=delete
virtual UInt_t width() const =0
returns the minimum width of the cell to which the renderer is representing
virtual void draw(Drawable_t iID, int iX, int iY, unsigned int iWidth, unsigned int iHeight)=0
virtual ~FWTableCellRendererBase()
virtual UInt_t height() const =0
returns the minimum height of the cell to which the renderer is representing
FWTableCellRendererBase()
virtual void buttonEvent(Event_t *iClickEvent, int iRelClickX, int iRelClickY)