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Cone Member List

This is the complete list of members for Cone, including all inherited members.

addReference() constBasicReferenceCountedinline
Base typedefSurface
BasicReferenceCounted()BasicReferenceCountedinline
BasicReferenceCounted(const BasicReferenceCounted &)BasicReferenceCountedinline
BasicReferenceCounted(BasicReferenceCounted &&)BasicReferenceCountedinline
bounds() constSurfaceinline
build(const PositionType &pos, const RotationType &rot, const PositionType &vert, Geom::Theta< Scalar > angle)Coneinlinestatic
Cone(const PositionType &vert, Geom::Theta< Scalar > angle, Args &&... args)Coneinline
Cone(const PositionType &pos, const RotationType &rot, const PositionType &vert, Geom::Theta< Scalar > angle)Coneinline
ConePointer typedefCone
ConstConePointer typedefCone
eta() constGloballyPositioned< float >inline
GloballyPositioned()GloballyPositioned< float >inline
GloballyPositioned(const PositionType &pos, const RotationType &rot)GloballyPositioned< float >inline
GlobalPoint typedefGloballyPositioned< float >
GlobalVector typedefGloballyPositioned< float >
iniEta()GloballyPositioned< float >inlinestatic
iniPhi()GloballyPositioned< float >inlinestatic
LocalPoint typedefGloballyPositioned< float >
LocalVector typedefGloballyPositioned< float >
mediumProperties() constSurfaceinline
move(const GlobalVector &displacement)GloballyPositioned< float >inline
openingAngle() constConeinline
operator=(BasicReferenceCounted &&)BasicReferenceCountedinline
operator=(const BasicReferenceCounted &)BasicReferenceCountedinline
phi() constGloballyPositioned< float >inline
phiSpan() constSurfaceinline
position() constGloballyPositioned< float >inline
PositionType typedefGloballyPositioned< float >
referenceCount_BasicReferenceCountedmutableprivate
references() constBasicReferenceCountedinline
removeReference() constBasicReferenceCountedinline
rotate(const RotationType &rotation)GloballyPositioned< float >inline
rotation() constGloballyPositioned< float >inline
RotationType typedefGloballyPositioned< float >
rSpan() constSurfaceinline
Scalar typedefGloballyPositioned< float >
setCache()GloballyPositioned< float >inlineprivate
setMediumProperties(const MediumProperties &mp)Surfaceinline
side(const LocalPoint &p, Scalar tolerance) const overrideConeinlinevirtual
side(const GlobalPoint &p, Scalar tolerance) const overrideCone
Surface::side(const GlobalPoint &p, Scalar tolerance=0) constSurfaceinlinevirtual
Side typedefSurface
Surface()Surfaceinlineprotected
Surface(const PositionType &pos, const RotationType &rot)Surfaceinlineprotected
Surface(const PositionType &pos, const RotationType &rot, Bounds *bounds)Surfaceinlineprotected
Surface(const PositionType &pos, const RotationType &rot, MediumProperties mp)Surfaceinlineprotected
Surface(const PositionType &pos, const RotationType &rot, MediumProperties mp, Bounds *bounds)Surfaceinlineprotected
Surface(const Surface &iSurface)Surfaceinlineprotected
Surface(Surface &&iSurface)Surfaceinlineprotected
tangentPlane(const GlobalPoint &) const overrideConevirtual
tangentPlane(const LocalPoint &) const overrideConevirtual
theAngleConeprivate
theBoundsSurfaceprotected
theEtaGloballyPositioned< float >private
theMediumPropertiesSurfaceprotected
thePhiGloballyPositioned< float >private
thePosGloballyPositioned< float >private
theRotGloballyPositioned< float >private
theVertexConeprivate
toGlobal(const Point2DBase< Scalar, LocalTag > lp) constSurfaceinline
GloballyPositioned< float >::toGlobal(const LocalPoint &lp) constGloballyPositioned< float >inline
GloballyPositioned< float >::toGlobal(const Point3DBase< U, LocalTag > &lp) constGloballyPositioned< float >inline
GloballyPositioned< float >::toGlobal(const LocalVector &lv) constGloballyPositioned< float >inline
GloballyPositioned< float >::toGlobal(const Vector3DBase< U, LocalTag > &lv) constGloballyPositioned< float >inline
toLocal(const GlobalPoint &gp) constGloballyPositioned< float >inline
toLocal(const Point3DBase< U, GlobalTag > &gp) constGloballyPositioned< float >inline
toLocal(const GlobalVector &gv) constGloballyPositioned< float >inline
toLocal(const Vector3DBase< U, GlobalTag > &gv) constGloballyPositioned< float >inline
vertex() constConeinline
zSpan() constSurfaceinline
~BasicReferenceCounted()BasicReferenceCountedinlinevirtual
~GloballyPositioned()GloballyPositioned< float >inlinevirtual
~Surface() overrideSurfaceinline