virtual KinematicState initialState() const
RefCountedLinearizedTrackState particleLinearizedTrackState(const GlobalPoint &point) const override
TransientTrackKinematicParticle(const KinematicState &kineState, float &chiSquared, float °reesOfFr, KinematicConstraint *lastConstraint, ReferenceCountingPointer< KinematicParticle > previousParticle, KinematicStatePropagator *pr, const reco::TransientTrack *initialTrack=nullptr)
bool operator==(const KinematicParticle &other) const override
KinematicState stateAtPoint(const GlobalPoint &point) const override
~TransientTrackKinematicParticle() override
bool operator!=(const KinematicParticle &other) const override
ReferenceCountingPointer< KinematicParticle > refittedParticle(const KinematicState &state, float chi2, float ndf, KinematicConstraint *cons=nullptr) const override
const reco::TransientTrack * initialTransientTrack() const