#include <PhysicsPerformancePayload.h>
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typedef std::vector< float > | Row |
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template<class Archive > |
void | serialize (Archive &ar, const unsigned int version) |
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Definition at line 13 of file PhysicsPerformancePayload.h.
◆ Row
◆ PhysicsPerformancePayload() [1/2]
PhysicsPerformancePayload::PhysicsPerformancePayload |
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inline |
◆ PhysicsPerformancePayload() [2/2]
PhysicsPerformancePayload::PhysicsPerformancePayload |
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int |
stride, |
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const std::vector< float > & |
table |
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) |
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◆ ~PhysicsPerformancePayload()
virtual PhysicsPerformancePayload::~PhysicsPerformancePayload |
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inlinevirtual |
◆ getRow()
◆ nRows()
int PhysicsPerformancePayload::nRows |
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const |
◆ payload()
std::vector<float> PhysicsPerformancePayload::payload |
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const |
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inline |
◆ serialize()
template<class Archive >
void PhysicsPerformancePayload::serialize |
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Archive & |
ar, |
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const unsigned int |
version |
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) |
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private |
◆ stride()
int PhysicsPerformancePayload::stride |
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inline |
◆ boost::serialization::access
friend class boost::serialization::access |
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friend |
◆ cond::serialization::access
template<typename CondSerializationT , typename Enabled >
◆ stride_
int PhysicsPerformancePayload::stride_ |
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protected |
◆ table_
std::vector<float> PhysicsPerformancePayload::table_ |
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protected |