L1Trigger
L1THGCal
src
backend
HGCalTowerMap3DImpl.cc
Go to the documentation of this file.
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8
#include "
L1Trigger/L1THGCal/interface/backend/HGCalTowerMap3DImpl.h
"
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HGCalTowerMap3DImpl::HGCalTowerMap3DImpl
() {}
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void
HGCalTowerMap3DImpl::buildTowerMap3D
(
const
std::vector
<
edm::Ptr<l1t::HGCalTowerMap>
>& towerMapsPtrs,
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l1t::HGCalTowerBxCollection
&
towers
) {
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l1t::HGCalTowerMap
towerMap;
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for
(
const
auto
&
map
: towerMapsPtrs) {
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if
(towerMap.
layer
() == 0)
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towerMap = (*
map
);
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else
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towerMap += (*map);
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}
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for
(
const
auto
&
tower
: towerMap.
towers
()) {
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// FIXME: make this threshold configurable
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if
(
tower
.second.pt() > 0)
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towers
.push_back(0,
tower
.second);
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}
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}
HLT_FULL_cff.towers
towers
Definition:
HLT_FULL_cff.py:36362
l1t::HGCalTowerMap::layer
int layer() const
Definition:
HGCalTowerMap.h:21
hgcalTowerProducer_cfi.tower
tower
Definition:
hgcalTowerProducer_cfi.py:4
BXVector
Definition:
BXVector.h:15
l1t::HGCalTowerMap::towers
const std::unordered_map< unsigned short, l1t::HGCalTower > & towers() const
Definition:
HGCalTowerMap.h:28
l1t::HGCalTowerMap
Definition:
HGCalTowerMap.h:15
HGCalTowerMap3DImpl.h
HGCalTowerMap3DImpl::buildTowerMap3D
void buildTowerMap3D(const std::vector< edm::Ptr< l1t::HGCalTowerMap >> &towerMaps2D, l1t::HGCalTowerBxCollection &towerMap)
Definition:
HGCalTowerMap3DImpl.cc:12
trackerHitRTTI::vector
Definition:
trackerHitRTTI.h:21
edm::Ptr
Definition:
AssociationVector.h:31
HGCalTowerMap3DImpl::HGCalTowerMap3DImpl
HGCalTowerMap3DImpl()
Definition:
HGCalTowerMap3DImpl.cc:10
genParticles_cff.map
map
Definition:
genParticles_cff.py:11
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