Go to the documentation of this file. 1 #ifndef Fireworks_Core_FWOverlapTableView_h
2 #define Fireworks_Core_FWOverlapTableView_h
45 void cdTop()
override;
virtual TEveElement * getEveGeoElement() const
FWLongParameter m_extrusionMarkerColor
FWDoubleParameter m_precision
FWBoolParameter m_listAllNodes
FWBoolParameter m_drawPoints
void setFrom(const FWConfiguration &) override
void precisionCallback(Long_t)
~FWOverlapTableView() override
TGCheckButton * m_listOptionButton
FWBoolParameter m_rnrOverlap
ClassDefOverride(FWOverlapTableView, 0)
void setCheckerState(bool)
FWGeometryTableManagerBase * getTableManager() override
void chosenItem(int x) override
void refreshTable3D() override
FWOverlapTableManager * m_tableManager
FWLongParameter m_pointSize
FWOverlapTableView(TEveWindowSlot *iParent, FWColorManager *colMng)
FWLongParameter m_overlapMarkerColor
TGTextButton * m_applyButton
FWBoolParameter m_rnrExtrusion
bool listAllNodes() const
TGNumberEntry * m_numEntry
void populateController(ViewerParameterGUI &) const override
const FWOverlapTableView & operator=(const FWOverlapTableView &)