DataFormats
GeometryVector
interface
PhiInterval.h
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1
#ifndef GeometryVector_PhiInterval_H
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#define GeometryVector_PhiInterval_H
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#include "
DataFormats/GeometryVector/interface/Basic3DVector.h
"
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#include "
DataFormats/Math/interface/normalizedPhi.h
"
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class
PhiInterval
{
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public
:
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PhiInterval
(
float
phi1,
float
phi2) {
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phi2 =
proxim
(phi2, phi1);
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constexpr
float
c1
= 2. *
M_PI
;
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if
(phi2 < phi1)
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phi2 +=
c1
;
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auto
dphi = 0.5f * (phi2 - phi1);
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auto
phi
= phi1 + dphi;
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x
=
std::cos
(
phi
);
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y
=
std::sin
(
phi
);
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dcos
=
std::cos
(dphi);
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}
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PhiInterval
(
float
ix,
float
iy,
float
dphi) {
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auto
norm = 1.f /
std::sqrt
(ix * ix + iy * iy);
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x
= ix * norm;
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y
= iy * norm;
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dcos
=
std::cos
(dphi);
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}
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template
<
typename
T>
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bool
inside
(
Basic3DVector<T>
const
&
v
)
const
{
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return
inside
(
v
.x(),
v
.y());
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}
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bool
inside
(
float
ix,
float
iy)
const
{
return
ix *
x
+ iy *
y
>
dcos
*
std::sqrt
(ix * ix + iy * iy); }
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private
:
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float
x
,
y
;
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float
dcos
;
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};
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#endif
PhiInterval::inside
bool inside(float ix, float iy) const
Definition:
PhiInterval.h:32
PhiInterval::PhiInterval
PhiInterval(float ix, float iy, float dphi)
Definition:
PhiInterval.h:20
Basic3DVector.h
PhiInterval::inside
bool inside(Basic3DVector< T > const &v) const
Definition:
PhiInterval.h:28
proxim
constexpr T proxim(T b, T a)
Definition:
normalizedPhi.h:14
findQualityFiles.v
v
Definition:
findQualityFiles.py:179
funct::sin
Sin< T >::type sin(const T &t)
Definition:
Sin.h:22
PhiInterval
Definition:
PhiInterval.h:6
funct::cos
Cos< T >::type cos(const T &t)
Definition:
Cos.h:22
PhiInterval::x
float x
Definition:
PhiInterval.h:35
mathSSE::sqrt
T sqrt(T t)
Definition:
SSEVec.h:19
PhiInterval::y
float y
Definition:
PhiInterval.h:35
normalizedPhi.h
alignmentValidation.c1
c1
do drawing
Definition:
alignmentValidation.py:1025
M_PI
#define M_PI
Definition:
BXVectorInputProducer.cc:49
DDAxes::phi
PhiInterval::PhiInterval
PhiInterval(float phi1, float phi2)
Definition:
PhiInterval.h:8
PhiInterval::dcos
float dcos
Definition:
PhiInterval.h:36
Basic3DVector
Definition:
extBasic3DVector.h:30
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