Go to the documentation of this file.
15 #include "CLHEP/Units/GlobalSystemOfUnits.h"
33 m_TrgVetoHoleRadius(0),
54 std::cout <<
"creating an instance if DDTBH4Algo" << std::endl;
55 LogDebug(
"EcalGeom") <<
"DDTBH4Algo test: Creating an instance";
63 std::make_unique<DDRotationMatrix>(
r.xx(),
r.xy(),
r.xz(),
r.yx(),
r.yy(),
r.yz(),
r.zx(),
r.zy(),
r.zz()));
69 const std::pair<std::string, std::string>
temp(
DDSplit(
s));
118 const unsigned int copyOne(1);
153 if (
tName.name() ==
"VETO") {
179 for (
unsigned int j(0);
j != 32; ++
j) {
std::vector< double > m_vecFibPhi
std::vector< std::string > m_vecTrgName
DDMaterial fibFibMat() const
const std::string & idNameSpace() const
DDName fibFibName() const
DDRotation myrot(const std::string &s, const CLHEP::HepRotation &r) const
DDMaterial vacMat() const
DDName is used to identify DDD entities uniquely.
const std::vector< double > & vecWinThick() const
const std::vector< std::string > & vecTrgName() const
std::vector< double > m_vecFibYOff
std::vector< double > m_vecVacZBeg
std::vector< double > m_vecWinZBeg
const std::vector< double > & vecFibPhi() const
const std::vector< double > & vecTrgYOff() const
std::string m_FibCladName
const std::vector< double > & vecTrgThick() const
DDName fibCladName() const
const std::vector< double > & vecTrgXOff() const
DDMaterial is used to define and access material information.
DDMaterial holeMat() const
const std::vector< double > & vecTrgPhi() const
std::string m_idNameSpace
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DDTranslation
std::vector< double > m_vecTrgPhi
Compact representation of the geometrical detector hierarchy.
DDMaterial ddmat(const std::string &s) const
std::string winName() const
static DDSolid tubs(const DDName &name, double zhalf, double rIn, double rOut, double startPhi, double deltaPhi)
const std::vector< double > & vecFibYOff() const
const std::vector< double > & vecWinZBeg() const
const std::vector< double > & vecVacZBeg() const
std::vector< double > m_vecTrgYOff
double m_TrgVetoHoleRadius
A DDLogicalPart aggregates information concerning material, solid and sensitveness ....
DDMaterial fibCladMat() const
const std::string & name() const
Returns the name.
void execute(DDCompactView &cpv) override
double fibCladThick() const
const std::vector< std::string > & vecWinMat() const
const std::vector< double > & vecVacZEnd() const
std::vector< double > m_vecFibXOff
void initialize(const DDNumericArguments &nArgs, const DDVectorArguments &vArgs, const DDMapArguments &mArgs, const DDStringArguments &sArgs, const DDStringVectorArguments &vsArgs) override
DDMaterial trgMat() const
const std::vector< double > & vecFibXOff() const
static std::string & ns()
std::vector< double > m_vecFibZPiv
std::vector< std::string > m_vecWinMat
A DDSolid represents the shape of a part.
Represents a uniquely identifyable rotation matrix.
const std::vector< double > & vecTrgSide() const
std::vector< double > m_vecVacZEnd
std::vector< double > m_vecTrgSide
static DDSolid box(const DDName &name, double xHalf, double yHalf, double zHalf)
Creates a box with side length 2*xHalf, 2*yHalf, 2*zHalf.
double trgVetoHoleRadius() const
std::vector< double > m_vecWinThick
std::string vacName() const
const std::vector< double > & vecTrgZPiv() const
std::vector< double > m_vecTrgThick
DDName ddname(const std::string &s) const
std::pair< std::string, std::string > DDSplit(const std::string &n)
split into (name,namespace), separator = ':'
void position(const DDLogicalPart &self, const DDLogicalPart &parent, const std::string ©no, const DDTranslation &trans, const DDRotation &rot, const DDDivision *div=nullptr)
ROOT::Math::Rotation3D DDRotation
std::vector< double > m_vecTrgXOff
std::vector< double > m_vecTrgZPiv
const std::vector< double > & vecFibZPiv() const