Go to the documentation of this file. 1 #ifndef IOMC_ParticleGuns_BeamMomentumGunProducer_H
2 #define IOMC_ParticleGuns_BeamMomentumGunProducer_H
static constexpr double MeV2GeV_
static constexpr double mm2cm_
std::vector< float > * parPx_
void produce(Event &e, const EventSetup &es) override
std::vector< int > * parPDGId_
static constexpr double cm2mm_
BeamMomentumGunProducer(const ParameterSet &)
std::vector< float > * parPy_
std::vector< float > * parX_
std::vector< float > * parPz_
std::vector< float > * parZ_
~BeamMomentumGunProducer() override
std::vector< float > * parY_