Go to the documentation of this file. 1 #ifndef _FWPFCLUSTERLEGOPROXYBUILDER_H_
2 #define _FWPFCLUSTERLEGOPROXYBUILDER_H_
FWPFEcalClusterLegoProxyBuilder()
~FWPFHcalClusterLegoProxyBuilder() override
static std::string typeOfBuilder()
float calculateEt(const reco::PFCluster &cluster, float E)
void sharedBuild(const reco::PFCluster &, TEveElement &, const FWViewContext *)
#define REGISTER_PROXYBUILDER_METHODS()
FWPFHcalClusterLegoProxyBuilder()
~FWPFClusterLegoProxyBuilder() override
const FWPFHcalClusterLegoProxyBuilder & operator=(const FWPFHcalClusterLegoProxyBuilder &)=delete
void localModelChanges(const FWModelId &iId, TEveElement *el, FWViewType::EType viewType, const FWViewContext *vc) override
bool havePerViewProduct(FWViewType::EType) const override
const FWPFEcalClusterLegoProxyBuilder & operator=(const FWPFEcalClusterLegoProxyBuilder &)=delete
~FWPFEcalClusterLegoProxyBuilder() override
Particle flow cluster, see clustering algorithm in PFClusterAlgo.
FWPFClusterLegoProxyBuilder()
void scaleProduct(TEveElementList *parent, FWViewType::EType, const FWViewContext *vc) override
const FWPFClusterLegoProxyBuilder & operator=(const FWPFClusterLegoProxyBuilder &)