CMS 3D CMS Logo

TotemRPSD.cc
Go to the documentation of this file.
1 // File: TotemRPSD.cc
2 // Date: 18.10.2005
3 // Description: Sensitive Detector class for TOTEM RP Detectors
4 // Modifications:
7 
10 
15 
17 
20 
21 #include "G4SDManager.hh"
22 #include "G4Step.hh"
23 #include "G4Track.hh"
24 #include "G4VProcess.hh"
25 
26 #include "G4PhysicalConstants.hh"
27 #include "G4SystemOfUnits.hh"
28 
29 #include <iostream>
30 #include <vector>
31 #include <string>
32 
34  const edm::EventSetup& es,
35  const SensitiveDetectorCatalog& clg,
36  edm::ParameterSet const& p,
37  const SimTrackManager* manager)
38  : SensitiveTkDetector(name_, es, clg, p),
39  numberingScheme_(nullptr),
40  hcID_(-1),
41  theHC_(nullptr),
42  currentHit_(nullptr),
43  theTrack_(nullptr),
44  currentPV_(nullptr),
45  unitID_(0),
46  preStepPoint_(nullptr),
47  postStepPoint_(nullptr),
48  eventno_(0) {
49  collectionName.insert(name_);
50 
51  edm::ParameterSet m_Anal = p.getParameter<edm::ParameterSet>("TotemRPSD");
52  verbosity_ = m_Anal.getParameter<int>("Verbosity");
53 
54  slave_ = std::make_unique<TrackingSlaveSD>(name_);
55 
56  if (name_ == "TotemHitsRP") {
57  numberingScheme_ = std::make_unique<PPSStripNumberingScheme>(3);
58  } else {
59  edm::LogWarning("TotemRP") << "TotemRPSD: ReadoutName not supported\n";
60  }
61 
62  edm::LogInfo("TotemRP") << "TotemRPSD: Instantiation completed";
63 }
64 
66 
67 void TotemRPSD::Initialize(G4HCofThisEvent* HCE) {
68  LogDebug("TotemRP") << "TotemRPSD : Initialize called for " << name_;
69 
70  theHC_ = new TotemRPG4HitCollection(GetName(), collectionName[0]);
71  G4SDManager::GetSDMpointer()->AddNewCollection(name_, collectionName[0]);
72 
73  if (hcID_ < 0)
74  hcID_ = G4SDManager::GetSDMpointer()->GetCollectionID(collectionName[0]);
75  HCE->AddHitsCollection(hcID_, theHC_);
76 }
77 
79  LogDebug("TotemRP") << theTrack_->GetDefinition()->GetParticleName() << " TotemRPSD CreateNewHit for"
80  << " PV " << currentPV_->GetName() << " PVid = " << currentPV_->GetCopyNo() << " Unit "
81  << unitID_;
82  LogDebug("TotemRP") << " primary " << primaryID_ << " time slice " << tSliceID_ << " of energy "
83  << theTrack_->GetTotalEnergy() << " Eloss_ " << Eloss_ << " positions ";
84  printf("(%10f,%10f,%10f)",
85  preStepPoint_->GetPosition().x(),
86  preStepPoint_->GetPosition().y(),
87  preStepPoint_->GetPosition().z());
88  printf("(%10f,%10f,%10f)",
89  postStepPoint_->GetPosition().x(),
90  postStepPoint_->GetPosition().y(),
91  postStepPoint_->GetPosition().z());
92  LogDebug("TotemRP") << " positions "
93  << "(" << postStepPoint_->GetPosition().x() << "," << postStepPoint_->GetPosition().y() << ","
94  << postStepPoint_->GetPosition().z() << ")"
95  << " For Track " << theTrack_->GetTrackID() << " which is a "
96  << theTrack_->GetDefinition()->GetParticleName();
97 
98  if (theTrack_->GetTrackID() == 1) {
99  LogDebug("TotemRP") << " primary particle ";
100  } else {
101  LogDebug("TotemRP") << " daughter of part. " << theTrack_->GetParentID();
102  }
103 
104  LogDebug("TotemRP") << " and created by ";
105 
106  if (theTrack_->GetCreatorProcess() != nullptr)
107  LogDebug("TotemRP") << theTrack_->GetCreatorProcess()->GetProcessName();
108  else
109  LogDebug("TotemRP") << "NO process";
110 
111  LogDebug("TotemRP") << std::endl;
112 }
113 
114 bool TotemRPSD::ProcessHits(G4Step* aStep, G4TouchableHistory*) {
115  if (aStep == nullptr) {
116  return true;
117  } else {
118  stepInfo(aStep);
119 
120  createNewHit();
121  return true;
122  }
123 }
124 
125 void TotemRPSD::stepInfo(const G4Step* aStep) {
126  preStepPoint_ = aStep->GetPreStepPoint();
127  postStepPoint_ = aStep->GetPostStepPoint();
128  theTrack_ = aStep->GetTrack();
129  hitPoint_ = preStepPoint_->GetPosition();
130  exitPoint_ = postStepPoint_->GetPosition();
131  currentPV_ = preStepPoint_->GetPhysicalVolume();
134 
135  G4String name_ = currentPV_->GetName();
136  name_.assign(name_, 0, 4);
137  G4String particleType = theTrack_->GetDefinition()->GetParticleName();
138  tSlice_ = (postStepPoint_->GetGlobalTime()) / nanosecond;
139  tSliceID_ = (int)tSlice_;
140  unitID_ = setDetUnitId(aStep);
141 
142  if (verbosity_)
143  LogDebug("TotemRP") << "UNIT " << unitID_ << std::endl;
144 
145  primaryID_ = theTrack_->GetTrackID();
146 
147  Pabs_ = (aStep->GetPreStepPoint()->GetMomentum().mag()) / GeV;
148  thePx_ = (aStep->GetPreStepPoint()->GetMomentum().x()) / GeV;
149  thePy_ = (aStep->GetPreStepPoint()->GetMomentum().y()) / GeV;
150  thePz_ = (aStep->GetPreStepPoint()->GetMomentum().z()) / GeV;
151 
152  Tof_ = aStep->GetPostStepPoint()->GetGlobalTime() / nanosecond;
153  Eloss_ = aStep->GetTotalEnergyDeposit() / GeV;
154  ParticleType_ = theTrack_->GetDefinition()->GetPDGEncoding();
155 
156  //corrected phi and theta treatment
157  G4ThreeVector gmd = aStep->GetPreStepPoint()->GetMomentumDirection();
158  // convert it to local frame
159  G4ThreeVector lmd = ((G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable()))
160  ->GetHistory()
161  ->GetTopTransform()
162  .TransformAxis(gmd);
164  ThetaAtEntry_ = lnmd.theta();
165  PhiAtEntry_ = lnmd.phi();
166 
167  if (isPrimary(theTrack_))
168  ParentId_ = 0;
169  else
170  ParentId_ = theTrack_->GetParentID();
171 
172  Vx_ = theTrack_->GetVertexPosition().x() / mm;
173  Vy_ = theTrack_->GetVertexPosition().y() / mm;
174  Vz_ = theTrack_->GetVertexPosition().z() / mm;
175 }
176 
177 uint32_t TotemRPSD::setDetUnitId(const G4Step* aStep) {
178  return (numberingScheme_ == nullptr ? 0 : numberingScheme_->unitID(aStep));
179 }
180 
182  if (hit == nullptr) {
183  if (verbosity_)
184  LogDebug("TotemRP") << "TotemRPSD: hit to be stored is NULL !!" << std::endl;
185  return;
186  }
187  theHC_->insert(hit);
188 }
189 
191  // Protect against creating hits in detectors not inserted
192  double outrangeX = hitPoint_.x();
193  double outrangeY = hitPoint_.y();
194  if (fabs(outrangeX) > rp_garage_position_)
195  return;
196  if (fabs(outrangeY) > rp_garage_position_)
197  return;
198  // end protection
199 
205 
212 
217 
222 
226 
228 }
229 
230 G4ThreeVector TotemRPSD::setToLocal(const G4ThreeVector& global) {
231  G4ThreeVector localPoint;
232  const G4VTouchable* touch = preStepPoint_->GetTouchable();
233  localPoint = touch->GetHistory()->GetTopTransform().TransformPoint(global);
234  return localPoint;
235 }
236 
237 void TotemRPSD::EndOfEvent(G4HCofThisEvent*) {
238  // here we loop over transient hits and make them persistent
239  for (unsigned int j = 0; j < (unsigned int)theHC_->entries() && j < maxTotemHits_; j++) {
240  TotemRPG4Hit* aHit = (*theHC_)[j];
241 
242  Local3DPoint entry(aHit->localEntry().x(), aHit->localEntry().y(), aHit->localEntry().z());
243  Local3DPoint exit(aHit->localExit().x(), aHit->localExit().y(), aHit->localExit().z());
244  slave_->processHits(PSimHit(entry,
245  exit,
246  aHit->p(),
247  aHit->tof(),
248  aHit->energyLoss(),
249  aHit->particleType(),
250  aHit->unitID(),
251  aHit->trackID(),
252  aHit->thetaAtEntry(),
253  aHit->phiAtEntry()));
254  }
255  summarize();
256 }
257 
259 
261 
263 
265  LogDebug("TotemRP") << "TotemRPSD: Collection " << theHC_->GetName() << std::endl;
266  theHC_->PrintAllHits();
267 }
268 
270  if (slave_->name() == n) {
271  c = slave_->hits();
272  }
273 }
275  if (scheme) {
276  LogDebug("TotemRP") << "TotemRPSD: updates numbering scheme for " << GetName();
277  numberingScheme_.reset(scheme);
278  }
279 }
281  clearHits();
282  eventno_ = (*i)()->GetEventID();
283 }
284 
285 void TotemRPSD::update(const ::EndOfEvent*) {}
286 
287 void TotemRPSD::clearHits() { slave_->Initialize(); }
288 
289 bool TotemRPSD::isPrimary(const G4Track* track) {
290  TrackInformation* info = dynamic_cast<TrackInformation*>(track->GetUserInformation());
291  return info && info->isPrimary();
292 }
TotemRPG4Hit::setExit
void setExit(G4ThreeVector xyz)
Definition: TotemRPG4Hit.cc:79
TotemRPSD::theLocalEntryPoint_
G4ThreeVector theLocalEntryPoint_
Definition: TotemRPSD.h:97
TotemRPSD::hcID_
G4int hcID_
Definition: TotemRPSD.h:83
TotemRPSD::setNumberingScheme
void setNumberingScheme(TotemRPVDetectorOrganization *scheme)
Definition: TotemRPSD.cc:274
SimTrackManager
Definition: SimTrackManager.h:35
mps_fire.i
i
Definition: mps_fire.py:428
TotemRPG4Hit::setVy
void setVy(double p)
Definition: TotemRPG4Hit.cc:132
HLT_FULL_cff.track
track
Definition: HLT_FULL_cff.py:11779
TotemRPG4Hit::setParticleType
void setParticleType(short i)
Definition: TotemRPG4Hit.cc:108
MessageLogger.h
TotemRPSD::DrawAll
void DrawAll() override
Definition: TotemRPSD.cc:262
dqmiodumpmetadata.n
n
Definition: dqmiodumpmetadata.py:28
TotemRPSD::theTrack_
G4Track * theTrack_
Definition: TotemRPSD.h:87
TotemRPG4Hit::thetaAtEntry
double thetaAtEntry() const
Definition: TotemRPG4Hit.cc:110
TotemRPG4Hit::localExit
G4ThreeVector localExit() const
Definition: TotemRPG4Hit.cc:83
TotemRPSD::thePy_
double thePy_
Definition: TotemRPSD.h:101
TotemRPSD::theHC_
TotemRPG4HitCollection * theHC_
Definition: TotemRPSD.h:84
SensitiveTkDetector
Definition: SensitiveTkDetector.h:8
mps_splice.entry
entry
Definition: mps_splice.py:68
AlCaHLTBitMon_ParallelJobs.p
p
Definition: AlCaHLTBitMon_ParallelJobs.py:153
TotemRPSD::Vx_
double Vx_
Definition: TotemRPSD.h:110
PV3DBase::theta
Geom::Theta< T > theta() const
Definition: PV3DBase.h:72
TotemRPSD::EndOfEvent
void EndOfEvent(G4HCofThisEvent *eventHC) override
Definition: TotemRPSD.cc:237
TotemRPG4Hit::localEntry
G4ThreeVector localEntry() const
Definition: TotemRPG4Hit.cc:81
TotemRPSD::tSlice_
G4double tSlice_
Definition: TotemRPSD.h:91
TotemRPG4Hit::setTrackID
void setTrackID(int i)
Definition: TotemRPG4Hit.cc:90
TotemRPG4Hit::setThetaAtEntry
void setThetaAtEntry(double t)
Definition: TotemRPG4Hit.cc:113
TotemRPG4Hit::setTof
void setTof(double e)
Definition: TotemRPG4Hit.cc:105
TotemRPSD::PhiAtEntry_
double PhiAtEntry_
Definition: TotemRPSD.h:107
TotemRPSD::storeHit
void storeHit(TotemRPG4Hit *)
Definition: TotemRPSD.cc:181
info
static const TGPicture * info(bool iBackgroundIsBlack)
Definition: FWCollectionSummaryWidget.cc:153
TotemRPSD::printHitInfo
void printHitInfo()
Definition: TotemRPSD.cc:78
TotemRPSD::ThetaAtEntry_
double ThetaAtEntry_
Definition: TotemRPSD.h:106
TotemRPG4Hit::setLocalEntry
void setLocalEntry(const G4ThreeVector &theLocalEntryPoint)
Definition: TotemRPG4Hit.cc:82
TotemRPSD::PrintAll
void PrintAll() override
Definition: TotemRPSD.cc:264
TrackingSlaveSD.h
edm::LogInfo
Log< level::Info, false > LogInfo
Definition: MessageLogger.h:125
TotemRPG4Hit::tof
double tof() const
Definition: TotemRPG4Hit.cc:100
TotemRPG4Hit::setVz
void setVz(double p)
Definition: TotemRPG4Hit.cc:135
edm::LogWarning
Log< level::Warning, false > LogWarning
Definition: MessageLogger.h:122
TotemRPSD::ParentId_
int ParentId_
Definition: TotemRPSD.h:109
TotemRPSD::setDetUnitId
uint32_t setDetUnitId(const G4Step *step) override
Definition: TotemRPSD.cc:177
SensitiveTkDetector.h
TotemRPSD::ParticleType_
short ParticleType_
Definition: TotemRPSD.h:104
PPSStripNumberingScheme.h
TotemRPG4Hit::setPhiAtEntry
void setPhiAtEntry(double f)
Definition: TotemRPG4Hit.cc:114
TotemRPSD::Pabs_
double Pabs_
Definition: TotemRPSD.h:100
TotemRPG4Hit
Definition: TotemRPG4Hit.h:30
TotemRPSD::clearHits
void clearHits() override
Definition: TotemRPSD.cc:287
TotemRPSD::currentHit_
TotemRPG4Hit * currentHit_
Definition: TotemRPSD.h:86
G4ProcessTypeEnumerator.h
TotemRPG4Hit::setPx
void setPx(double p)
Definition: TotemRPG4Hit.cc:137
SensitiveDetectorCatalog
Definition: SensitiveDetectorCatalog.h:10
TotemRPG4Hit::unitID
int unitID() const
Definition: TotemRPG4Hit.cc:92
Point3DBase< float, LocalTag >
bysipixelclustmulteventfilter_cfi.collectionName
collectionName
Definition: bysipixelclustmulteventfilter_cfi.py:5
TotemRPSD::fillHits
void fillHits(edm::PSimHitContainer &, const std::string &) override
Definition: TotemRPSD.cc:269
AlCaHLTBitMon_QueryRunRegistry.string
string
Definition: AlCaHLTBitMon_QueryRunRegistry.py:256
TotemRPSD::Vz_
double Vz_
Definition: TotemRPSD.h:110
TotemRPSD::thePx_
double thePx_
Definition: TotemRPSD.h:101
TotemRPG4Hit::setEntry
void setEntry(G4ThreeVector xyz)
Definition: TotemRPG4Hit.cc:76
TotemRPG4Hit::setEnergyLoss
void setEnergyLoss(double e)
Definition: TotemRPG4Hit.cc:106
LogDebug
#define LogDebug(id)
Definition: MessageLogger.h:223
TotemRPSD::TotemRPSD
TotemRPSD(const std::string &, const edm::EventSetup &, const SensitiveDetectorCatalog &, edm::ParameterSet const &, const SimTrackManager *)
Definition: TotemRPSD.cc:33
edm::ParameterSet
Definition: ParameterSet.h:47
TotemRPG4Hit::setTimeSlice
void setTimeSlice(double d)
Definition: TotemRPG4Hit.cc:96
TotemRPSD::preStepPoint_
G4StepPoint * preStepPoint_
Definition: TotemRPSD.h:93
GeV
const double GeV
Definition: MathUtil.h:16
TotemRPG4HitCollection
G4THitsCollection< TotemRPG4Hit > TotemRPG4HitCollection
Definition: TotemRPG4HitCollection.h:13
SensitiveDetectorCatalog.h
SensitiveDetector::ConvertToLocal3DPoint
Local3DPoint ConvertToLocal3DPoint(const G4ThreeVector &point) const
Definition: SensitiveDetector.h:56
TrackInformation
Definition: TrackInformation.h:8
createfilelist.int
int
Definition: createfilelist.py:10
TotemRPSD::isPrimary
bool isPrimary(const G4Track *track)
Definition: TotemRPSD.cc:289
TotemRPG4Hit::setPz
void setPz(double p)
Definition: TotemRPG4Hit.cc:139
TotemRPSD::clear
void clear() override
Definition: TotemRPSD.cc:260
UpdatablePSimHit.h
TotemRPSD::stepInfo
void stepInfo(const G4Step *aStep)
Definition: TotemRPSD.cc:125
BeginOfEvent
Definition: BeginOfEvent.h:6
TotemRPG4Hit::setP
void setP(double e)
Definition: TotemRPG4Hit.cc:104
TotemRPG4Hit::setIncidentEnergy
void setIncidentEnergy(double e)
Definition: TotemRPG4Hit.cc:87
TotemRPSD::Eloss_
double Eloss_
Definition: TotemRPSD.h:103
edm::EventSetup
Definition: EventSetup.h:57
TotemRPSD::update
void update(const BeginOfEvent *) override
This routine will be called when the appropriate signal arrives.
Definition: TotemRPSD.cc:280
TrackInformation.h
HltBtagPostValidation_cff.c
c
Definition: HltBtagPostValidation_cff.py:31
TotemRPSD::Vy_
double Vy_
Definition: TotemRPSD.h:110
TotemRPSD::postStepPoint_
G4StepPoint * postStepPoint_
Definition: TotemRPSD.h:94
TotemRPSD::unitID_
unsigned int unitID_
Definition: TotemRPSD.h:89
TotemRPSD::createNewHit
void createNewHit()
Definition: TotemRPSD.cc:190
TotemRPG4Hit::particleType
int particleType() const
Definition: TotemRPG4Hit.cc:102
generator_cfi.scheme
scheme
Definition: generator_cfi.py:22
TotemRPSD::primaryID_
G4int primaryID_
Definition: TotemRPSD.h:90
TotemRPSD::tSliceID_
G4int tSliceID_
Definition: TotemRPSD.h:90
TotemRPG4Hit::setVx
void setVx(double p)
Definition: TotemRPG4Hit.cc:129
TotemRPSD::thePz_
double thePz_
Definition: TotemRPSD.h:101
TotemRPSD::maxTotemHits_
static constexpr unsigned int maxTotemHits_
Definition: TotemRPSD.h:48
TotemRPSD::numberingScheme_
std::unique_ptr< TotemRPVDetectorOrganization > numberingScheme_
Definition: TotemRPSD.h:58
TotemRPVDetectorOrganization
Definition: TotemRPVDetectorOrganization.h:6
G4TrackToParticleID.h
TotemRPG4Hit::setLocalExit
void setLocalExit(const G4ThreeVector &theLocalExitPoint)
Definition: TotemRPG4Hit.cc:84
TotemRPSD::verbosity_
int verbosity_
Definition: TotemRPSD.h:61
TotemRPG4Hit::setPy
void setPy(double p)
Definition: TotemRPG4Hit.cc:138
TotemRPSD::incidentEnergy_
double incidentEnergy_
Definition: TotemRPSD.h:80
TotemRPSD::name_
G4String name_
Definition: TotemRPSD.h:82
TotemRPG4Hit::setUnitID
void setUnitID(unsigned int i)
Definition: TotemRPG4Hit.cc:93
TotemRPG4Hit::phiAtEntry
double phiAtEntry() const
Definition: TotemRPG4Hit.cc:111
EventSetup.h
TotemRPG4Hit::energyLoss
double energyLoss() const
Definition: TotemRPG4Hit.cc:101
TotemRPSD::summarize
void summarize()
Definition: TotemRPSD.cc:258
edm::ParameterSet::getParameter
T getParameter(std::string const &) const
Definition: ParameterSet.h:303
TotemRPSD::theLocalExitPoint_
G4ThreeVector theLocalExitPoint_
Definition: TotemRPSD.h:98
TotemRPSD.h
TotemRPSD::Initialize
void Initialize(G4HCofThisEvent *HCE) override
Definition: TotemRPSD.cc:67
TotemRPG4Hit::trackID
unsigned int trackID() const
Definition: TotemRPG4Hit.cc:89
TotemRPSD::Tof_
double Tof_
Definition: TotemRPSD.h:102
TotemRPSD::~TotemRPSD
~TotemRPSD() override
Definition: TotemRPSD.cc:65
edm::PSimHitContainer
std::vector< PSimHit > PSimHitContainer
Definition: PSimHitContainer.h:11
beamvalidation.exit
def exit(msg="")
Definition: beamvalidation.py:53
TotemRPG4Hit::p
double p() const
Definition: TotemRPG4Hit.cc:99
PSimHit
Definition: PSimHit.h:15
PbPb_ZMuSkimMuonDPG_cff.particleType
particleType
Definition: PbPb_ZMuSkimMuonDPG_cff.py:27
dqmiolumiharvest.j
j
Definition: dqmiolumiharvest.py:66
TotemRPSD::rp_garage_position_
static constexpr double rp_garage_position_
Definition: TotemRPSD.h:45
TotemRPSD::currentPV_
G4VPhysicalVolume * currentPV_
Definition: TotemRPSD.h:88
TotemRPSD::slave_
std::unique_ptr< TrackingSlaveSD > slave_
Definition: TotemRPSD.h:57
TotemRPSD::hitPoint_
G4ThreeVector hitPoint_
Definition: TotemRPSD.h:95
TotemRPG4Hit::setParentId
void setParentId(int p)
Definition: TotemRPG4Hit.cc:126
TotemRPSD::ProcessHits
bool ProcessHits(G4Step *step, G4TouchableHistory *tHistory) override
Definition: TotemRPSD.cc:114
PV3DBase::phi
Geom::Phi< T > phi() const
Definition: PV3DBase.h:66
TotemRPSD::setToLocal
G4ThreeVector setToLocal(const G4ThreeVector &globalPoint)
Definition: TotemRPSD.cc:230
hit
Definition: SiStripHitEffFromCalibTree.cc:88
TotemRPSD::eventno_
int eventno_
Definition: TotemRPSD.h:114
TotemRPSD::exitPoint_
G4ThreeVector exitPoint_
Definition: TotemRPSD.h:96