Go to the documentation of this file. 1 #ifndef Fireworks_Tracks_FWMagField_h
2 #define Fireworks_Tracks_FWMagField_h
7 #include "TEveTrackPropagator.h"
24 TEveVector
GetField(Float_t
x, Float_t
y, Float_t
z)
const override;
void guessField(float estimate) const
Float_t GetFieldMag() const
void setUserField(float b)
void setSimpleModel(bool simpleModel)
void setSource(ESource x)
bool isSimpleModel() const
void checkFieldInfo(const edm::EventBase *)
int m_numberOfFieldEstimates
ESource getSource() const
TEveVector GetField(Float_t x, Float_t y, Float_t z) const override
void setReverseState(bool state)
void resetFieldEstimate() const
int m_numberOfFieldIsOnEstimates
void guessFieldIsOn(bool guess) const
float getUserField() const
bool m_updateFieldEstimate
void setFFFieldMag(float)
const FWMagField & operator=(const FWMagField &)=delete
Float_t GetMaxFieldMag() const override