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29 bool addHit(
double r,
double phi,
unsigned layer = 0)
override;
38 bool setDepth(
double,
bool inCm =
false);
62 if (
t->onVFcal() == 2)
ROOT::Math::Transform3DPJ Transform3D
math::XYZVector XYZVector
XYZVector particleDirection
const std::map< CaloHitID, float > & getHits() override
static int getSubHcalDet(const FSimTrack *t)
XYZVectorD XYZVector
spatial vector with cartesian internal representation
bool setDepth(double, bool inCm=false)
set the depth in X0 or Lambda0 units depending on showerType
std::map< CaloHitID, float > hitMap_
bool addHit(double r, double phi, unsigned layer=0) override
add the hit in the HCAL in local coordinates
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
void setSpotEnergy(double e) override
Set the spot energy.
const FSimTrack * myTrack
math::XYZVector XYZVector
HcalHitMaker(EcalHitMaker &, unsigned)