96// This currently will always return false, since we can no loger use the sim hits to check for triplets. This would need to be fixed if we want to enable this feature, but it's not being used at the moment, since tripletSeedOnly is always set to False - Matt Nguyen, 24/7/2013
97
98return hitpattern;
99 }
100
101// test whether hit pattern would give a pixel triplet seed