Go to the documentation of this file. 1 #ifndef GFUTILSGFOVERLAY_H
2 #define GFUTILSGFOVERLAY_H
54 TObjArray
FindAllBetween(
const TString &
text,
const char *startStr,
const char *endStr)
const;
56 const char *startStr,
const char *endStr)
const;
61 const TObjArray &
dirs)
const;
64 std::vector<TH1*> &meanHists, std::vector<TH1*> &rmsHists)
const;
static const std::string input
GFOverlay(const char *fileLegendList, Option_t *option="")
void CreateFillMeanRms(const TObjArray &hists, Int_t layer, const char *dirName, std::vector< TH1 * > &meanHists, std::vector< TH1 * > &rmsHists) const
bool KeyContainsListMember(const TString &key, const TObjArray &list) const
GFHistManager * GetHistManager()
bool OpenFilesLegends(const char *fileLegendList)
Int_t AddHistsAt(const TObjArray &hists, const TObjArray &legends, Int_t layer, Int_t pos)
TObjArray GetTypeWithNameFromDirs(const TClass *aType, const char *name, const TObjArray &dirs) const
TObjArray FindAllBetween(const TString &text, const char *startStr, const char *endStr) const
void Overlay(const TObjArray &dirs, const TObjArray &legends)
TString FindNextBetween(const TString &input, Ssiz_t startInd, const char *startStr, const char *endStr) const
How EventSelector::AcceptEvent() decides whether to accept an event for output otherwise it is excluding the probing of A single or multiple positive and the trigger will pass if any such matching triggers are PASS or EXCEPTION[A criterion thatmatches no triggers at all is detected and causes a throw.] A single negative with an expectation of appropriate bit checking in the decision and the trigger will pass if any such matching triggers are FAIL or EXCEPTION A wildcarded negative criterion that matches more than one trigger in the trigger list("!*", "!HLTx*" if it matches 2 triggers or more) will accept the event if all the matching triggers are FAIL. It will reject the event if any of the triggers are PASS or EXCEPTION(this matches the behavior of "!*" before the partial wildcard feature was incorporated). Triggers which are in the READY state are completely ignored.(READY should never be returned since the trigger paths have been run