Go to the documentation of this file. 1 #ifndef DDL_RotationByAxis_H
2 #define DDL_RotationByAxis_H
DDLRotationByAxis(DDLElementRegistry *myreg)
The main class for processing parsed elements.
ROOT::Math::Rotation3D DDRotationMatrix
A DDRotationMatrix is currently implemented with a ROOT Rotation3D.
Compact representation of the geometrical detector hierarchy.
DDLRotationByAxis handles RotationByAxis elements.
virtual DDRotationMatrix processOne(DDRotationMatrix R, std::string &axis, std::string &angle)
This is a base class for processing XML elements in the DDD.
void processElement(const std::string &name, const std::string &nmspace, DDCompactView &cpv) override
Processing the element.
T angle(T x1, T y1, T z1, T x2, T y2, T z2)
void preProcessElement(const std::string &name, const std::string &nmspace, DDCompactView &cpv) override
Called by loadAttributes AFTER attributes are loaded.