Go to the documentation of this file. 1 #ifndef DETECTOR_DESCRIPTION_CORE_DDTRANSFORM_H
2 #define DETECTOR_DESCRIPTION_CORE_DDTRANSFORM_H
59 friend std::unique_ptr<DDRotation>
DDrotPtr(
const DDName &, std::unique_ptr<DDRotationMatrix>);
DDRotationMatrix & rotation()
DDName is used to identify DDD entities uniquely.
DDRotationMatrix & matrix()
ROOT::Math::Rotation3D DDRotationMatrix
A DDRotationMatrix is currently implemented with a ROOT Rotation3D.
friend std::unique_ptr< DDRotation > DDrotPtr(const DDName &, std::unique_ptr< DDRotationMatrix >)
friend DDRotation DDrot(const DDName &, std::unique_ptr< DDRotationMatrix >)
Definition of a uniquely identifiable rotation matrix named by DDName name.
const DDName & name() const
const DDI::rep_traits< DDName, std::unique_ptr< DDRotationMatrix > >::reference rep() const
friend DDRotation DDanonymousRot(std::unique_ptr< DDRotationMatrix >)
Defines a anonymous rotation or rotation-reflection matrix.
const DDRotationMatrix & rotation() const
Returns the read-only rotation-matrix.
DDRotation()
refers to the unit-rotation (no rotation at all)
friend DDRotation DDrotReflect(const DDName &, double, double, double, double, double, double)
Defines a rotation-reflection in the Geant3 way.
Represents a uniquely identifyable rotation matrix.