Go to the documentation of this file. 1 #ifndef CondFormats_L1TObjects_L1GtCondition_h
2 #define CondFormats_L1TObjects_L1GtCondition_h
87 const bool wsc()
const;
91 const bool corr()
const;
94 virtual void print(std::ostream& myCout)
const;
L1GtConditionCategory m_condCategory
the category of the condition
L1GtConditionType m_condType
the type of the condition (1s, etc)
void setCondName(const std::string &cName)
bool m_condGEq
the operator used for the condition (>=, =): true for >=
const int nrObjects() const
get number of trigger objects
const L1GtConditionType & condType() const
get / set the type of the condition (1s, etc)
void setObjectType(const std::vector< L1GtObject > &objType)
const bool condGEq() const
get / set condition GEq flag
void setCondType(const L1GtConditionType &cType)
#define COND_SERIALIZABLE
const std::vector< L1GtObject > & objectType() const
get / set the trigger object type(s) in the condition
friend std::ostream & operator<<(std::ostream &, const L1GtCondition &)
output stream operator
L1GtConditionCategory
condition categories
const L1GtConditionCategory & condCategory() const
get / set the category of the condition
virtual ~L1GtCondition()
destructor
void setCondChipNr(const int &cChipNr)
int m_condChipNr
condition is located on condition chip m_condChipNr
virtual void print(std::ostream &myCout) const
print condition
void setCondGEq(const bool &cGEq)
std::vector< L1GtObject > m_objectType
the trigger object type(s)
void setCondCategory(const L1GtConditionCategory &cCategory)
const std::string & condName() const
get / set condition name
std::string m_condName
the name of the condition
const int & condChipNr() const
get / set the condition-chip number the condition is located on