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11 #include "CLHEP/Units/GlobalSystemOfUnits.h"
29 LogDebug(
"ME0GeometryParsFromDD") <<
"Building the geometry service";
30 LogDebug(
"ME0GeometryParsFromDD") <<
"About to run through the ME0 structure\n"
37 LogDebug(
"ME0GeometryParsFromDD") <<
"doChamber = " << doChambers;
105 DDValue numbOfStrips(
"nStrips");
108 double nStrips = 0., nPads = 0.;
109 for (
auto const& is :
specs) {
113 nPads = numbOfPads.
doubles()[0];
115 LogDebug(
"ME0GeometryParsFromDD") << ((
nStrips == 0.) ? (
"No nStrips found!!")
116 : (
"Number of strips: " + std::to_string(
nStrips)));
117 LogDebug(
"ME0GeometryParsFromDD") << ((nPads == 0.) ? (
"No nPads found!!")
118 : (
"Number of pads: " + std::to_string(nPads)));
122 pars.emplace_back(nPads);
135 LogDebug(
"ME0GeometryParsFromDD") <<
"dimension dx1 " << dpar[4] <<
", dx2 " << dpar[8] <<
", dy " << dpar[0]
136 <<
", dz " << dpar[3];
137 return {dpar[4], dpar[8], dpar[0], dpar[3]};
142 return {tran.x(), tran.y(), tran.z()};
148 rota.GetComponents(
x,
y,
z);
149 return {
x.X(),
x.Y(),
x.Z(),
y.X(),
y.Y(),
y.Z(),
z.X(),
z.Y(),
z.Z()};
void buildEtaPartition(DDFilteredView &fv, ME0DetId detId, RecoIdealGeometry &rgeo)
MuonBaseNumber geoHistoryToBaseNumber(const DDGeoHistory &history) const
void buildLayer(DDFilteredView &fv, ME0DetId detId, RecoIdealGeometry &rgeo)
const DDLogicalPart & logicalPart() const
The logical-part of the current node in the filtered-view.
std::vector< double > getDimension(DDFilteredView &fv)
void buildGeometry(DDFilteredView &, const MuonGeometryConstants &, RecoIdealGeometry &)
bool parent()
set the current node to the parent node ...
ROOT::Math::Rotation3D DDRotationMatrix
A DDRotationMatrix is currently implemented with a ROOT Rotation3D.
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DD3Vector
A DD Translation is currently implemented with Root Vector3D.
ME0DetId layerId() const
Return the corresponding LayerId (mask eta partition)
bool firstChild()
set the current node to the first child ...
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DDTranslation
Compact representation of the geometrical detector hierarchy.
void buildChamber(DDFilteredView &fv, ME0DetId detId, RecoIdealGeometry &rgeo)
bool nextSibling()
set the current node to the next sibling ...
bool DDfetch(const DDsvalues_type *, DDValue &)
helper for retrieving DDValues from DDsvalues_type *.
std::vector< double > getRotation(DDFilteredView &fv)
const std::string & name() const
Returns the name.
const DDGeoHistory & geoHistory() const
The list of ancestors up to the root-node of the current node.
std::vector< const DDsvalues_type * > specifics() const
nStrips
1.2 is to make the matching window safely the two nearest strips 0.35 is the size of an ME0 chamber i...
void build(const DDCompactView *, const MuonGeometryConstants &, RecoIdealGeometry &)
ME0DetId chamberId() const
Return the corresponding ChamberId (mask layers)
constexpr uint32_t rawId() const
get the raw id
const DDTranslation & translation() const
The absolute translation of the current node.
const std::vector< double > & parameters(void) const
Give the parameters of the solid.
const DDRotationMatrix & rotation() const
The absolute rotation of the current node.
const std::vector< double > & doubles() const
a reference to the double-valued values stored in the given instance of DDValue
int baseNumberToUnitNumber(const MuonBaseNumber &) override
bool insert(DetId id, const std::vector< double > &trans, const std::vector< double > &rot, const std::vector< double > &pars)
const DDSolid & solid(void) const
Returns a reference object of the solid being the shape of this LogicalPart.
std::vector< double > getTranslation(DDFilteredView &fv)