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GsfMultipleScatteringUpdator.h
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1 #ifndef GsfMultipleScatteringUpdator_h_
2 #define GsfMultipleScatteringUpdator_h_
3 
5 
15 public:
18 
19  GsfMultipleScatteringUpdator* clone() const override { return new GsfMultipleScatteringUpdator(*this); }
20 
22  void compute(const TrajectoryStateOnSurface&, const PropagationDirection, Effect[]) const override;
23 
24  virtual size_t size() const { return 2; }
25 };
26 
27 #endif
GsfMultipleScatteringUpdator::GsfMultipleScatteringUpdator
GsfMultipleScatteringUpdator(float mass)
constructor with explicit mass
Definition: GsfMultipleScatteringUpdator.h:17
GsfMultipleScatteringUpdator::compute
void compute(const TrajectoryStateOnSurface &, const PropagationDirection, Effect[]) const override
Computation: generates vectors of weights, means and standard deviations.
Definition: GsfMultipleScatteringUpdator.cc:9
TrajectoryStateOnSurface
Definition: TrajectoryStateOnSurface.h:16
GsfMaterialEffectsUpdator::Effect
materialEffect::Effect Effect
Definition: GsfMaterialEffectsUpdator.h:18
GsfMaterialEffectsUpdator::mass
float mass() const
Definition: GsfMaterialEffectsUpdator.h:35
GsfMultipleScatteringUpdator
Definition: GsfMultipleScatteringUpdator.h:14
GsfMultipleScatteringUpdator::size
virtual size_t size() const
Definition: GsfMultipleScatteringUpdator.h:24
GsfMaterialEffectsUpdator
Definition: GsfMaterialEffectsUpdator.h:15
PropagationDirection
PropagationDirection
Definition: PropagationDirection.h:4
GsfMaterialEffectsUpdator.h
GsfMultipleScatteringUpdator::clone
GsfMultipleScatteringUpdator * clone() const override
Definition: GsfMultipleScatteringUpdator.h:19