Fireworks
Muons
plugins
FWMuonDetailView.h
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// -*- C++ -*-
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#ifndef Fireworks_Electrons_FWMuonDetailView_h
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#define Fireworks_Electrons_FWMuonDetailView_h
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//
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// Package: Electrons
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// Class : FWMuonDetailView
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//
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// user include files
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#include "
Fireworks/Core/interface/FWDetailViewGL.h
"
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class
FWECALDetailViewBuilder
;
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class
TEveCaloData;
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namespace
reco
{
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class
Muon
;
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}
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class
FWMuonDetailView
:
public
FWDetailViewGL
<reco::Muon> {
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public
:
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FWMuonDetailView
();
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~FWMuonDetailView
()
override
;
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private
:
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FWMuonDetailView
(
const
FWMuonDetailView
&) =
delete
;
// stop default
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const
FWMuonDetailView
&
operator=
(
const
FWMuonDetailView
&) =
delete
;
// stop default
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void
build
(
const
FWModelId
&
id
,
const
reco::Muon
*)
override
;
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void
setTextInfo
(
const
FWModelId
&,
const
reco::Muon
*)
override
;
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void
addSceneInfo
(
const
reco::Muon
*
i
, TEveElementList* tList);
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TEveCaloData*
m_data
;
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FWECALDetailViewBuilder
*
m_builder
;
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};
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#endif
FWMuonDetailView::build
void build(const FWModelId &id, const reco::Muon *) override
Definition:
FWMuonDetailView.cc:44
FWMuonDetailView::m_builder
FWECALDetailViewBuilder * m_builder
Definition:
FWMuonDetailView.h:34
mps_fire.i
i
Definition:
mps_fire.py:355
FWMuonDetailView::FWMuonDetailView
FWMuonDetailView()
Definition:
FWMuonDetailView.cc:32
FWModelId
Definition:
FWModelId.h:28
reco
fixed size matrix
Definition:
AlignmentAlgorithmBase.h:45
Muon
Definition:
Muon.py:1
reco::Muon
Definition:
Muon.h:27
FWMuonDetailView::operator=
const FWMuonDetailView & operator=(const FWMuonDetailView &)=delete
FWMuonDetailView::m_data
TEveCaloData * m_data
Definition:
FWMuonDetailView.h:33
FWECALDetailViewBuilder
Definition:
FWECALDetailViewBuilder.h:22
FWMuonDetailView
Definition:
FWMuonDetailView.h:19
FWMuonDetailView::~FWMuonDetailView
~FWMuonDetailView() override
Definition:
FWMuonDetailView.cc:34
FWDetailViewGL.h
FWMuonDetailView::setTextInfo
void setTextInfo(const FWModelId &, const reco::Muon *) override
Definition:
FWMuonDetailView.cc:90
FWDetailViewGL
Definition:
FWDetailViewGL.h:14
FWMuonDetailView::addSceneInfo
void addSceneInfo(const reco::Muon *i, TEveElementList *tList)
Definition:
FWMuonDetailView.cc:131
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