12 #include "TEvePointSet.h" 33 TEveElement& oItemHolder,
35 TEvePointSet* pointSet =
new TEvePointSet;
static const int kAllRPZBits
void setupAddElement(TEveElement *el, TEveElement *parent, bool set_color=true) const
const FWSimVertexProxyBuilder & operator=(const FWSimVertexProxyBuilder &)=delete
~FWSimVertexProxyBuilder(void) override
static const int kAll3DBits
const math::XYZTLorentzVectorD & position() const
#define REGISTER_PROXYBUILDER_METHODS()
#define REGISTER_FWPROXYBUILDER(_name_, _type_, _purpose_, _view_)
FWSimVertexProxyBuilder(void)