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ME0GeometryBuilderFromCondDB.cc
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22 #include "CLHEP/Units/GlobalSystemOfUnits.h"
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24 #include <iostream>
25 #include <algorithm>
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30 
32  const std::vector<DetId>& detids(rgeo.detIds());
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36  std::vector<double>::const_iterator tranStart;
37  std::vector<double>::const_iterator shapeStart;
38  std::vector<double>::const_iterator rotStart;
39  std::vector<std::string>::const_iterator strStart;
40 
41  for (unsigned int id = 0; id < detids.size(); ++id) {
42  ME0DetId me0id(detids[id]);
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44  tranStart = rgeo.tranStart(id);
45  shapeStart = rgeo.shapeStart(id);
46  rotStart = rgeo.rotStart(id);
47  strStart = rgeo.strStart(id);
48  name = *(strStart);
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50  Surface::PositionType pos(*(tranStart) / cm, *(tranStart + 1) / cm, *(tranStart + 2) / cm);
51  // CLHEP way
52  Surface::RotationType rot(*(rotStart + 0),
53  *(rotStart + 1),
54  *(rotStart + 2),
55  *(rotStart + 3),
56  *(rotStart + 4),
57  *(rotStart + 5),
58  *(rotStart + 6),
59  *(rotStart + 7),
60  *(rotStart + 8));
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62  Bounds* bounds = nullptr;
63  float be = *(shapeStart + 0) / cm;
64  float te = *(shapeStart + 1) / cm;
65  float ap = *(shapeStart + 2) / cm;
66  float ti = *(shapeStart + 3) / cm;
67  float nstrip = *(shapeStart + 4);
68  float npad = *(shapeStart + 5);
69  // TrapezoidalPlaneBounds*
70  bounds = new TrapezoidalPlaneBounds(be, te, ap, ti);
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72  std::vector<float> pars;
73  pars.emplace_back(be); //b/2;
74  pars.emplace_back(te); //B/2;
75  pars.emplace_back(ap); //h/2;
76  pars.emplace_back(nstrip);
77  pars.emplace_back(npad);
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81  //Change of axes for the forward
82  Basic3DVector<float> newX(1., 0., 0.);
83  Basic3DVector<float> newY(0., 0., 1.);
84  // if (tran[2] > 0. )
85  newY *= -1;
86  Basic3DVector<float> newZ(0., 1., 0.);
87  rot.rotateAxes(newX, newY, newZ);
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89  BoundPlane* bp = new BoundPlane(pos, rot, bounds);
91  ME0EtaPartition* mep = new ME0EtaPartition(me0id, surf, e_p_specs);
92  geometry->add(mep);
93  }
94  return geometry;
95 }
Plane BoundPlane
Definition: Plane.h:94
std::vector< double >::const_iterator rotStart(size_t ind) const
TkRotation & rotateAxes(const Basic3DVector< T > &newX, const Basic3DVector< T > &newY, const Basic3DVector< T > &newZ)
std::vector< std::string >::const_iterator strStart(size_t ind) const
std::vector< double >::const_iterator tranStart(size_t ind) const
const std::vector< DetId > & detIds() const
ME0Geometry * build(const RecoIdealGeometry &rgeo)
ESHandle< TrackerGeometry > geometry
std::vector< double >::const_iterator shapeStart(size_t ind) const
Definition: Bounds.h:20