1 #ifndef Fireworks_Core_FWCollectionSummaryTableManager_h 2 #define Fireworks_Core_FWCollectionSummaryTableManager_h 39 const TGGC* iHighlightContext,
46 std::vector<std::string>
getTitles()
const override;
60 void implSort(
int iCol,
bool iSortOrder)
override;
FWCollectionSummaryModelCellRenderer m_renderer
std::vector< std::string > getTitles() const override
returns the title names for each column
const FWCollectionSummaryTableManager & operator=(const FWCollectionSummaryTableManager &)=delete
int numberOfRows() const override
Number of rows in the table.
void buttonReleasedInRowHeader(Int_t row, Event_t *event, Int_t relX, Int_t relY) override
FWTableCellRendererBase * rowHeader(int iSortedRowNumber) const override
Returns the renderer for the row header for the sorted row number iSortedRowNumber.
~FWCollectionSummaryTableManager() override
FWTextTableCellRenderer m_bodyRenderer
void implSort(int iCol, bool iSortOrder) override
Called by 'sort' method to actually handle the sorting of the rows. Arguments are the same as 'sort'...
int numberOfColumns() const override
Number of columns in the table.
FWCollectionSummaryTableManager(FWEventItem *iCollection, const TGGC *iContext, const TGGC *iHighlightContext, FWCollectionSummaryWidget *)
FWCollectionSummaryWidget * m_widget
FWEventItem * m_collection
FWTableCellRendererBase * cellRenderer(int iSortedRowNumber, int iCol) const override
std::vector< int > m_sortedToUnsortedIndicies
int unsortedRowNumber(int iSortedRowNumber) const override
when passed the index to the sorted order of the rows it returns the original row number from the und...
bool hasRowHeaders() const override
Returns 'true' if this table has row headers. Defaults return value is false.