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BTLTileDeviceSim.h
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1 #ifndef __SimFastTiming_FastTimingCommon_BTLTileDeviceSim_h__
2 #define __SimFastTiming_FastTimingCommon_BTLTileDeviceSim_h__
3 
7 
11 
14 
15 #include <tuple>
16 
17 namespace CLHEP {
18  class HepRandomEngine;
19 }
20 
22 public:
24 
25  void getEvent(const edm::Event& evt) {}
26 
27  void getEventSetup(const edm::EventSetup& evt);
28 
29  void getHitsResponse(const std::vector<std::tuple<int, uint32_t, float> >& hitRefs,
31  mtd_digitizer::MTDSimHitDataAccumulator* simHitAccumulator,
32  CLHEP::HepRandomEngine* hre);
33 
34 private:
36 
37  const float bxTime_;
38  const float LightYield_;
39  const float LightCollEff_;
40  const float LightCollTime_;
41  const float smearLightCollTime_;
42  const float PDE_;
43 };
44 
45 #endif
const float LightCollTime_
void getEvent(const edm::Event &evt)
const float LightCollEff_
std::unordered_map< MTDCellId, MTDCellInfo > MTDSimHitDataAccumulator
const float LightYield_
const float bxTime_
const float smearLightCollTime_
const MTDGeometry * geom_