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Sin2Cos2.h
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#ifndef PhysicsTools_Utilities_SimplifySin2Cos2_h
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#define PhysicsTools_Utilities_SimplifySin2Cos2_h
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#include "
PhysicsTools/Utilities/interface/Sin.h
"
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#include "
PhysicsTools/Utilities/interface/Cos.h
"
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#include "
PhysicsTools/Utilities/interface/Power.h
"
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#include "
PhysicsTools/Utilities/interface/Numerical.h
"
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#include "
PhysicsTools/Utilities/interface/Simplify_begin.h
"
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namespace
funct
{
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TEMPL
(T1) struct
Sin2
{
typedef
POWER
(
SIN
(
A
),
NUM
(2))
type
; };
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TEMPL
(T1) struct
Cos2
{
typedef
POWER
(
COS
(
A
),
NUM
(2))
type
; };
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}
// namespace funct
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#include "
PhysicsTools/Utilities/interface/Simplify_end.h
"
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#endif
Numerical.h
Power.h
funct::Sin2::type
Power< typename Sin< A >::type, Numerical< 2 > >::type type
Definition:
Sin2Cos2.h:13
funct::POWER
typedef POWER(A, NUM(n)) arg
funct
Definition:
Abs.h:5
COS
#define COS(A)
Definition:
Simplify_begin.h:63
funct::Sin2
Definition:
Sin2Cos2.h:13
Sin.h
Cos.h
Simplify_begin.h
funct::Cos2::type
Power< typename Cos< A >::type, Numerical< 2 > >::type type
Definition:
Sin2Cos2.h:15
funct::TEMPL
TEMPL(T1) struct Divides0
Definition:
Factorize.h:20
Simplify_end.h
SIN
#define SIN(A)
Definition:
Simplify_begin.h:62
funct::NUM
NUM(n))
Definition:
Factorize.h:87
funct::Cos2
Definition:
Sin2Cos2.h:15
funct::A
A
Definition:
Factorize.h:50
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