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TrapezoidalCartesianMFGrid.cc
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1 
7 #include "binary_ifstream.h"
10 #include <iostream>
11 
12 //#define DEBUG_GRID
13 
14 using namespace std;
15 
17  : MFGrid3D(vol), increasingAlongX(false), convertToLocal(true) {
18  // The parameters read from the data files are given in global coordinates.
19  // In version 85l, local frame has the same orientation of global frame for the reference
20  // volume, i.e. the r.f. transformation is only a translation.
21  // There is therefore no need to convert the field values to local coordinates.
22 
23  // Check orientation of local reference frame:
24  GlobalVector localXDir(frame().toGlobal(LocalVector(1, 0, 0)));
25  GlobalVector localYDir(frame().toGlobal(LocalVector(0, 1, 0)));
26 
27  if (localXDir.dot(GlobalVector(1, 0, 0)) > 0.999999 && localYDir.dot(GlobalVector(0, 1, 0)) > 0.999999) {
28  // "null" rotation - requires no conversion...
29  convertToLocal = false;
30  } else if (localXDir.dot(GlobalVector(0, 1, 0)) > 0.999999 && localYDir.dot(GlobalVector(1, 0, 0)) > 0.999999) {
31  // Typical orientation if master volume is in sector 1
32  convertToLocal = true;
33  } else {
34  convertToLocal = true;
35  // Nothing wrong in principle, but this is not expected
36  cout << "WARNING: TrapezoidalCartesianMFGrid: unexpected orientation: x: " << localXDir << " y: " << localYDir
37  << endl;
38  }
39 
40  int n1, n2, n3;
41  inFile >> n1 >> n2 >> n3;
42  double xref, yref, zref;
43  inFile >> xref >> yref >> zref;
44  double step1, step2, step3;
45  inFile >> step1 >> step2 >> step3;
46 
47  double BasicDistance1[3][3]; // linear step
48  double BasicDistance2[3][3]; // linear offset
49  bool easya, easyb, easyc;
50 
51  inFile >> BasicDistance1[0][0] >> BasicDistance1[1][0] >> BasicDistance1[2][0];
52  inFile >> BasicDistance1[0][1] >> BasicDistance1[1][1] >> BasicDistance1[2][1];
53  inFile >> BasicDistance1[0][2] >> BasicDistance1[1][2] >> BasicDistance1[2][2];
54  inFile >> BasicDistance2[0][0] >> BasicDistance2[1][0] >> BasicDistance2[2][0];
55  inFile >> BasicDistance2[0][1] >> BasicDistance2[1][1] >> BasicDistance2[2][1];
56  inFile >> BasicDistance2[0][2] >> BasicDistance2[1][2] >> BasicDistance2[2][2];
57  inFile >> easya >> easyb >> easyc;
58 
59  vector<BVector> fieldValues;
60  float Bx, By, Bz;
61  int nLines = n1 * n2 * n3;
62  fieldValues.reserve(nLines);
63  for (int iLine = 0; iLine < nLines; ++iLine) {
64  inFile >> Bx >> By >> Bz;
65  if (convertToLocal) {
66  // Preserve double precision!
68  fieldValues.push_back(BVector(lB.x(), lB.y(), lB.z()));
69 
70  } else {
71  fieldValues.push_back(BVector(Bx, By, Bz));
72  }
73  }
74  // check completeness
75  string lastEntry;
76  inFile >> lastEntry;
77  if (lastEntry != "complete") {
78  cout << "ERROR during file reading: file is not complete" << endl;
79  }
80 
81  // In version 1103l the reference sector is at phi=0 so that local y is along global X.
82  // The increasing grid steps for the same volume are then along Y instead than along X.
83  // To use Trapezoid2RectangleMappingX to map the trapezoidal geometry to a rectangular
84  // cartesian geometry, we have to exchange (global) X and Y appropriately when constructing
85  // it.
86  int nx, ny;
87  double stepx, stepy, stepz;
88  double dstep, offset;
89  if (!easya && easyb && easyc) {
90  // Increasing grid spacing is on x
91  increasingAlongX = true;
92  nx = n1;
93  ny = n2;
94  stepx = step1;
95  stepy = step2;
96  stepz = step3;
97  dstep = BasicDistance1[0][1];
98  offset = BasicDistance2[0][1];
99  } else if (easya && !easyb && easyc) {
100  // Increasing grid spacing is on y
101  increasingAlongX = false;
102  nx = n2;
103  ny = n1;
104  stepx = step2;
105  stepy = step1;
106  stepz = -step3;
107  dstep = BasicDistance1[1][0];
108  offset = BasicDistance2[1][0];
109 
110  } else {
111  // Increasing spacing on z or on > 1 coordinate not supported
112  throw MagGeometryError("TrapezoidalCartesianMFGrid only implemented for first or second coordinate");
113  }
114 
115  double a = stepx * (nx - 1); // first base
116  double b = a + dstep * (ny - 1) * (nx - 1); // second base
117  double h = stepy * (ny - 1); // height
118  double delta = -offset * (ny - 1); // offset between two bases
119  double baMinus1 = dstep * (ny - 1) / stepx; // (b*a) - 1
120 
121  GlobalPoint grefp(xref, yref, zref);
122  LocalPoint lrefp = frame().toLocal(grefp);
123 
124  if (fabs(baMinus1) > 0.000001) {
125  double b_over_a = 1 + baMinus1;
126  double a1 = delta / baMinus1;
127 
128 #ifdef DEBUG_GRID
129  cout << "Trapeze size (a,b,h) = " << a << "," << b << "," << h << endl;
130  cout << "Global origin " << grefp << endl;
131  cout << "Local origin " << lrefp << endl;
132  cout << "a1 = " << a1 << endl;
133 #endif
134 
135  // FIXME ASSUMPTION: here we assume that the local reference frame is oriented with X along
136  // the direction of where the grid is not uniform. This is the case for all current geometries
137  double x0 = lrefp.x() + a1;
138  double y0 = lrefp.y() + h / 2.;
139  mapping_ = Trapezoid2RectangleMappingX(x0, y0, b_over_a, h);
140  } else { // parallelogram
141  mapping_ = Trapezoid2RectangleMappingX(0, 0, delta / h);
142  }
143 
144  // transform reference point to grid frame
145  double xrec, yrec;
146  mapping_.rectangle(lrefp.x(), lrefp.y(), xrec, yrec);
147 
148  Grid1D gridX(xrec, xrec + (a + b) / 2., nx);
149  Grid1D gridY(yrec, yrec + h, ny);
150  Grid1D gridZ(lrefp.z(), lrefp.z() + stepz * (n3 - 1), n3);
151 
152 #ifdef DEBUG_GRID
153  cout << " GRID X range: local " << gridX.lower() << " - " << gridX.upper()
154  << " global: " << (frame().toGlobal(LocalPoint(gridX.lower(), 0, 0))).y() << " - "
155  << (frame().toGlobal(LocalPoint(gridX.upper(), 0, 0))).y() << endl;
156 
157  cout << " GRID Y range: local " << gridY.lower() << " - " << gridY.upper()
158  << " global: " << (frame().toGlobal(LocalPoint(0, gridY.lower(), 0))).x() << " - "
159  << (frame().toGlobal(LocalPoint(0, gridY.upper(), 0))).x() << endl;
160 
161  cout << " GRID Z range: local " << gridZ.lower() << " - " << gridZ.upper()
162  << " global: " << (frame().toGlobal(LocalPoint(0, 0, gridZ.lower()))).z() << " "
163  << (frame().toGlobal(LocalPoint(0, 0, gridZ.upper()))).z() << endl;
164 #endif
165 
166  if (increasingAlongX) {
167  grid_ = GridType(gridX, gridY, gridZ, fieldValues);
168  } else {
169  // The reason why gridY and gridX have to be exchanged is because Grid3D::index(i,j,k)
170  // assumes a specific order for the fieldValues, and we cannot rearrange this vector.
171  // Given that we exchange grids, we will have to exchange the outpouts of mapping_rectangle()
172  // and the inputs of mapping_.trapezoid() in the following...
173  grid_ = GridType(gridY, gridX, gridZ, fieldValues);
174  }
175 
176 #ifdef DEBUG_GRID
177  dump();
178 #endif
179 }
180 
182  cout << endl << "Dump of TrapezoidalCartesianMFGrid" << endl;
183  // cout << "Number of points from file "
184  // << n1 << " " << n2 << " " << n3 << endl;
185  cout << "Number of points from Grid1D " << grid_.grida().nodes() << " " << grid_.gridb().nodes() << " "
186  << grid_.gridc().nodes() << endl;
187 
188  // cout << "Reference Point from file "
189  // << xref << " " << yref << " " << zref << endl;
190  cout << "Reference Point from Grid1D " << grid_.grida().lower() << " " << grid_.gridb().lower() << " "
191  << grid_.gridc().lower() << endl;
192 
193  // cout << "Basic Distance from file "
194  // << stepx << " " << stepy << " " << stepz << endl;
195  cout << "Basic Distance from Grid1D " << grid_.grida().step() << " " << grid_.gridb().step() << " "
196  << grid_.gridc().step() << endl;
197 
198  cout << "Dumping " << grid_.data().size() << " field values " << endl;
199  // grid_.dump();
200 
201  // Dump ALL grid points and values
202  // CAVEAT: if convertToLocal = true in the ctor, points have been converted to LOCAL
203  // coordinates. To match those from .table files they have to be converted back to global
204  // for (int j=0; j < grid_.gridb().nodes(); j++) {
205  // for (int i=0; i < grid_.grida().nodes(); i++) {
206  // for (int k=0; k < grid_.gridc().nodes(); k++) {
207  // cout << i << " " << j << " " << k << " "
208  // << frame().toGlobal(LocalPoint(nodePosition(i,j,k))) << " "
209  // << nodeValue(i,j,k) << endl;
210  // }
211  // }
212  // }
213 }
214 
216  double xrec, yrec;
217  mapping_.rectangle(p.x(), p.y(), xrec, yrec);
218 
219  // cout << "TrapezoidalCartesianMFGrid::valueInTesla at local point " << p << endl;
220  // cout << p.x() << " " << p.y()
221  // << " transformed to grid frame: " << xrec << " " << yrec << endl;
222 
224 
225  if (!increasingAlongX) {
226  std::swap(xrec, yrec);
227  // B values are already converted to local coord!!! otherwise we should:
228  // GridType::ValueType value = interpol.interpolate( xrec, yrec, p.z());
229  // return LocalVector(value.y(),value.x(),-value.z());
230  }
231 
232  return LocalVector(interpol.interpolate(xrec, yrec, p.z()));
233 }
234 
235 void TrapezoidalCartesianMFGrid::toGridFrame(const LocalPoint& p, double& a, double& b, double& c) const {
236  if (increasingAlongX) {
237  mapping_.rectangle(p.x(), p.y(), a, b);
238  } else {
239  mapping_.rectangle(p.x(), p.y(), b, a);
240  }
241 
242  c = p.z();
243 }
244 
246  double xtrap, ytrap;
247  if (increasingAlongX) {
248  mapping_.trapezoid(a, b, xtrap, ytrap);
249  } else {
250  mapping_.trapezoid(b, a, xtrap, ytrap);
251  }
252  return LocalPoint(xtrap, ytrap, c);
253 }
Scalar step() const
Definition: Grid1D.h:18
FWCore Framework interface EventSetupRecordImplementation h
Helper function to determine trigger accepts.
const Grid1D & grida() const
Definition: Grid3D.h:59
void trapezoid(double xrec, double yrec, double &xtrap, double &ytrap) const
GloballyPositioned< float >::GlobalVector GlobalVector
Definition: MFGrid.h:30
GloballyPositioned< float >::LocalPoint LocalPoint
Definition: MFGrid.h:31
ReturnType interpolate(Scalar a, Scalar b, Scalar c)
void rectangle(double xtrap, double ytrap, double &xrec, double &yrec) const
void toGridFrame(const LocalPoint &p, double &a, double &b, double &c) const override
find grid coordinates for point. For debugging and validation only.
LocalPoint fromGridFrame(double a, double b, double c) const override
find grid coordinates for point. For debugging and validation only.
int nodes() const
Definition: Grid1D.h:21
void swap(edm::DataFrameContainer &lhs, edm::DataFrameContainer &rhs)
LocalPoint toLocal(const GlobalPoint &gp) const
const Grid1D & gridc() const
Definition: Grid3D.h:61
Trapezoid2RectangleMappingX mapping_
const Container & data() const
Definition: Grid3D.h:63
GlobalPoint toGlobal(const LocalPoint &lp) const
Scalar lower() const
Definition: Grid1D.h:19
GridType grid_
Definition: MFGrid3D.h:59
Definition: Grid1D.h:7
GloballyPositioned< float >::GlobalPoint GlobalPoint
Definition: MFGrid.h:29
Grid3D GridType
Definition: MFGrid3D.h:56
Grid3D::BVector BVector
Definition: MFGrid3D.h:57
double b
Definition: hdecay.h:118
GloballyPositioned< float >::LocalVector LocalVector
Definition: MFGrid.h:32
double a
Definition: hdecay.h:119
const GloballyPositioned< float > & frame() const
Local reference frame.
Definition: MFGrid.h:60
TrapezoidalCartesianMFGrid(binary_ifstream &istr, const GloballyPositioned< float > &vol)
LocalVector uncheckedValueInTesla(const LocalPoint &p) const override
Interpolated field value at given point; does not check for exceptions.
const Grid1D & gridb() const
Definition: Grid3D.h:60
Scalar upper() const
Definition: Grid1D.h:20